Register Register Register Contact Us
Go Back   Game Artist Forums > Challenges > Speed Texturing

Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 06-25-2008, 04:10 PM   #21 (permalink)
New Artist
Grandmasta-Ed's Avatar
Grandmasta-Ed's User Activity: 0/10
6 - 1
STC #18 - Grandmasta

Hello all-

This is my first post and my first speed texturing challenge. It was a good challenge and I was very happy with the results I achieved. I will say that 2 hours was a real challenge and in the end it took me a lot longer than 2 hours. :P I dont know if that disqualifies me or what, but it was fun and I thought I should post my results anyway. I will explain my process. BTW, I tried recording and it lagged my computer to hell and the first hour didnt even render. I may need a new screen capture program.

First I created the diffuse going back and forth from Maya and Photoshop for placement. One that was done I found some references for skin and the glove to use. I actually based the look of the glove from some workout gloves I have. The texture is totally handpainted and created in photoshop from looking at references. After that I used the diffuse to create the bump and specular and after a number of render tests. I set up some lights and did a couple renders and layered an ambient occlusion render over it in Photoshop to add some shadow and depth. And wala! It might sound like a fast process but it was very tedious and long. Especially with programs crashing and computers heating up and the usual crapola. Anyways, I hope you like my entry. I had tons of fun. Critiques and comments Welcomed.
Thank you


Grandmasta-Ed is offline   Reply With Quote
Old 06-25-2008, 04:21 PM   #22 (permalink)
Game-Artist.Net Founder
requiem2d's Avatar
Winner of Speed Texturing 
requiem2d's User Activity: 4/10
2,403 - 303
Awesome gloves, skin definitely feels desaturated and a little too bumpy though (be sure to post links to the full size maps for one of them). Welcome to GA and nice first post.
__________________

requiem2d is offline   Reply With Quote
Old 06-25-2008, 07:07 PM   #23 (permalink)
New Artist
Grandmasta-Ed's Avatar
Grandmasta-Ed's User Activity: 0/10
6 - 1
Thank you for the comments. I think the skin bump could be a little more subtle. I thinkthe saturation or lack thereof is due to the lighting set up I have. Here is a post of the diffuse map I used.
Grandmasta-Ed is offline   Reply With Quote
Old 06-25-2008, 10:06 PM   #24 (permalink)
Artist
virtualpsycho's Avatar
virtualpsycho's User Activity: 9/10
75 - 9
virtualpsycho entry

Entry -



Maps Used







Time taken: 93 minutes

Procedure taken;

firstly i made three pallettes (bone,flesh,skin) by basically going mad with the pattern stamp tool while taking several pics as patterns.

Once these were made. I proceeded to fill the appropriate areas with the necessary bone/skin/flesh.

After this i overlayed a color scheme that was close enough to what i wanted over each section.

I used the burn and dodge tools where needed.

i used xnormal for normal map and i messed around with the brightness and contrast for spec map.

Entry End -
virtualpsycho is offline   Reply With Quote
Old 06-26-2008, 03:45 AM   #25 (permalink)
Artist
wolfsage's Avatar
wolfsage's User Activity: 5/10
45 - 6
Quote:
Originally Posted by Baida View Post
The part of the diffuse you did (fingers & forearm) are good (according to me) .
But there is something that I noticed, this is the difference of the hue/color between the fingers and the forarm If I'm not wrong.

Unless this is because of the lightning...

Indeed it's not very easy to finish that hand entirely and suitably

Try again, I'm sure you'll go further.

Thanks Baida, not sure if I'll have time now to try again before the challenge is over.
Your right the forarm dose look lighter than the fingers, think that's just because I used different photo's and didn't get around to adjusting the levels.

I thought of lots of ways while doing it that could have saved me time, I'm definatly going to have another go soon.
wolfsage is offline   Reply With Quote
Old 06-26-2008, 04:58 PM   #26 (permalink)
Freelancer
DrLenny's Avatar
DrLenny's User Activity: 1/10
25 - 2



This one was bit of a challenge (my first time doing a human organic object) but I accept it and I think it turn out ok (wish I had a tablet). I fist took some photos of my own hand to look at so I can get the color right (lighting in my room makes everything look red). So I took sample of the colors that I'm going use. I started off with a red pale blood color for the base and started layering everything on top of and build up on the color (this was a bit painful with a mouse). I then started to add wrinkles where they should be act and some vein details. Added some nails that some of them ended up becoming happy accidents. I then added the glove detail and mess around with that for a bit. Then added some hair and thats pretty much it. I didn't have time for normal or spec.
__________________
My Portfolio
DrLenny is offline   Reply With Quote
Old 06-26-2008, 08:53 PM   #27 (permalink)
Artist
virtualpsycho's Avatar
virtualpsycho's User Activity: 9/10
75 - 9
DrLenny great attempt considering you didn't have a tablet. it really shows what someone can do even with just a mouse.

I know lots of artists that have every piece of equipment needed to create the most fluent type of textures and they churned out crap texture after crap texture.

The texture you created is really good considering it was hand painted with mouse and then overlayed over several detail layers.

It takes talent to mimic something as detailed as the human hand by eye.

Nice One!
virtualpsycho is offline   Reply With Quote
The Following User Says Thank You to virtualpsycho For This Useful Post:
Old 06-26-2008, 10:33 PM   #28 (permalink)
Freelancer
funkdelic's Avatar
funkdelic's User Activity: 6/10
245 - 17
Can I change the mesh? I mean, take this glove off, pose the fingers etc etc?
__________________
Rafael Morais
Portfolio
CGS Portfolio

Last edited by funkdelic; 06-26-2008 at 10:49 PM.
funkdelic is offline   Reply With Quote
Old 06-27-2008, 08:39 AM   #29 (permalink)
Game Art Student
Danked's Avatar
Danked's User Activity: 0/10
75 - 0
no the mesh can not be changed, only the UVW map can
Danked is offline   Reply With Quote
Old 06-27-2008, 08:40 AM   #30 (permalink)
New Artist
Winner of Speed Texturing Winner of Speed Texturing 
Coridium's User Activity: 0/10
26 - 13
Hi all, nice varied entrys so far.

Virtualpsycho - Love how your work reflects your name, an original piece.
DrLenny - Nice mouse skills.
Grandmasta-Ed - nice lighting, good display of the viens.
Wolfsage - Like the arm and the fingers on this one.
Fleistad - Very nice.
Sol1d - Like the tattoo idea wanted to do something like that myself but ran out of time.

Well done all. Hoping to get an entry posted soon cause I wont have a chance to do it after today (Just need to get five free mins).

Cheers
Chris
Coridium is offline   Reply With Quote
The Following 2 Users Say Thank You to Coridium For This Useful Post:
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 03:18 PM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net