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| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
| View Poll Results: Who made the best texture? | |||
| Fleistad |
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21 | 27.63% |
| Edgelooper |
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1 | 1.32% |
| Latinmessiah |
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4 | 5.26% |
| Watchmaker |
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2 | 2.63% |
| TheCorey |
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0 | 0% |
| Tiros |
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2 | 2.63% |
| TheoLogic |
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1 | 1.32% |
| Tatsur0 |
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1 | 1.32% |
| Svelle |
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0 | 0% |
| Atius |
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0 | 0% |
| Rufke |
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10 | 13.16% |
| Snipergen |
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6 | 7.89% |
| Skullv |
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1 | 1.32% |
| Harefort |
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7 | 9.21% |
| Dr.Lenny |
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2 | 2.63% |
| Cyrid |
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0 | 0% |
| Brishear |
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1 | 1.32% |
| Vinod Ahir |
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0 | 0% |
| Kingpin |
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0 | 0% |
| Kingpin - Second Entry |
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2 | 2.63% |
| Murloc |
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0 | 0% |
| P2xelgen |
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0 | 0% |
| Noxious |
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8 | 10.53% |
| Laughing_bun |
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1 | 1.32% |
| Andriodtool |
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2 | 2.63% |
| rrguitar |
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0 | 0% |
| Funkdelic |
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4 | 5.26% |
| Voters: 76. You may not vote on this poll | |||
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#1 (permalink) |
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Founder of Statspaddling
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STC #16 - Beer & Wine Keg - Vote closed
Fleistad ![]() Maps Edgelooper ![]() OpenDNS Latinmessiah ![]() Maps Watchmaker ![]() (Don't forget to include maps next time) TheCorey ![]() Maps Tiros ![]() Maps TheoLogic ![]() Maps Tatsur0 ![]() Maps Svelle ![]() Maps Atius ![]() Maps Rufke ![]() Maps Snipergen ![]() Maps Skullv ![]() Harefort ![]() Maps Dr.Lenny ![]() Maps Cyrid ![]() Brishear ![]() Maps Vinod Ahir ![]() (Don't forget the maps next time) Kingpin ![]() Maps Murloc ![]() Maps P2xelgen OpenDNS Noxious ![]() Laughing_bun ![]() Maps Andriodtool ![]() Maps Kingpin - Second Entry ![]() Maps rrguitar ![]() Funkdelic ![]()
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#2 (permalink) |
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Founder of Statspaddling
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There are some very great entries here, so it's really hard deciding upon just one. I apologize for not being able to give everyone crits. There's simply too many of them. But below are my favourites listed. (In no particular order)
Noxious: I really like this one, though there are a few points that I think lets this piece down a bit. To start off, I think you could have put a bit more detail into the metal bands. Though the deadline was afterall pretty tight for this model, so I'm guessing you didn't really have time for it. Then there's the base-texture for the wood. In that photo from CG-Textures, actually being the same one I used for my entry, the ones near the upper and lower part of the photo are a bit blurred and odd-looking. It'd have been a good thing to cut those out. Also, as a thing I would have wanted to see on this would've been a bit more detail to break up the uniform feel in the planks. Nevertheless, you did a great job! Harefort: I like this entry as it got a very special feel to it, and a good amount of detail. However, I think you might've been better off with less bump in the wood, as mentioned earlier in the comp thread. Also, it seems you've tried to put a bit too much detail into the metal bands for such a texture-resolution, which makes it look pretty lowres. Rufke: I like this one because it has a pretty realistic feel to it. And it's nicely executed, though there's some things that could've been improved. To start off, you also put a bit too much detail into the metal bands for such a resolution, which caused it to look lowres. One thing that's great about this entry is the depth that parts the metal bands from the wood. This depth was however not seen at the very edges of the barrel, which ruins the depth of it a bit. Then, there's the sides of the planks on the barrel. The seams does not match up with the planks. Nor did it on mine.. And well.. I know.. Mine is far from perfect.. Though I think you could atleast have made the seams face the center rather than being vertical. You also forgot to put some wear and tear on the text. Tatsur0: Nice job on this texture, it's very realistic and nice. Though there are unfortunately some major let-downs in it. To begin with as you mentioned yourself, you didn't have the time to add the bands to it. This is in my mind a pretty important factor and should prolly have been done in a early stage of the texturing. The seams of the planks look rather fine and un-natural. You could prolly have added a bit more variation to it, by simply painting over it a bit with a grunge brush. The wear and tear looks nice and are well distrubuted, except from the logo doesn't seem to have any wear at all. And for the crane part, it looks a bit like you've just slapped on an image of wood right on it. This was a great entry, but you should prolly have spent a bit more time on the whole piece rather than going into the details. Latinmessiah: I like this entry because it also has a pretty realistic feel to it.. almost on the verge of being semi-realistic.. It simply has its own style. Though whats lets it down a bit is that you could prolly have added a bit more variation to it. Right now it looks rather uniform in terms of detail. There's also a pretty visable seam on the metal bands. __________________ So, in the end, I've come down to two entries which I think should get my vote. It's between Latinmessiah and Harefort. And I think I'll have to go with Latinmessiah. The reason being: It has a realistic style while still being.. stylish. It also looks like it'd fit well into a game. __________________ Now.. Don't feel bad if you're not on the list, everyone did a great effort in this competition ![]() Cheers!
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Last edited by Tiros; 06-01-2008 at 01:59 PM. |
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| The Following User Says Thank You to Tiros For This Useful Post: |
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#3 (permalink) |
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Artist
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i voted for tiros. good work!
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![]() Fragpegs.com -> Ultimate Game Video Resource |
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#4 (permalink) |
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Senior Artist
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voted theologic
the stain work and the image on the side give it much more personality than alot of the other standard barrels imo.. while othes have imagery none of them seems as aged or blended...very hard to choose...lots of great entries... |
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#6 (permalink) |
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Senior Artist
![]() 197
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Harefort, now thats good wood!
I also like latinmessiah but i flipped coins. TheCorey, I see that fit in oblivion or that other game..euhm...ah gothic 4! But a bit too bumpy speccy Hay thx for the votes already guys ![]() Last edited by Snipergen; 06-02-2008 at 09:48 AM. |
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#9 (permalink) |
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Senior Artist
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I voted for Snipergen because his barrel reminds me of Day of Defeat Source.
Reasons: 1. The color palette is consistent with the theme/environment. 2. There's just the right amount of contrast in the wood grain. 3. The normal map is subtle, yet effective. The only thing that's a bit distracting is the strong drop shadow from the metal trim/rings. Other close contenders were Fleistad, Rufke, Harefort, and Noxious. Good work everyone, newbs and veterans alike! |
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