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Old 13-01-2008, 03:37 AM   #71 (permalink)
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Now thats a great round shield, really nice work mate. But I see you did'nt use a spec map ?.
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Old 13-01-2008, 04:16 PM   #72 (permalink)
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Originally Posted by P2xelgen View Post
But I see you did'nt use a spec map ?.
Indeed, I ran out of time to include that one within the 90 minutes, and I didn't want to go over just for that. I'll make one just for myself later, probably, as well as redo the normal.
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Old 13-01-2008, 07:32 PM   #73 (permalink)
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Hello there Referred to these challenges by pantsburgh and decided to give this one a go. Hopefully he'll be posting his own soon. Here goes!
I was working on mine as Doylle posted the votes. It didn't look very good anyway, so I'm not too distraught. :P
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Old 13-01-2008, 08:38 PM   #74 (permalink)
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Thats sweet Karyuu

i think i spelt your name wrong. You gotta tell me how you learnt to texture like that.. and no way in <90 minutes! awesome.
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Old 16-01-2008, 06:57 PM   #75 (permalink)
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people making the lights on the police shields ect how do you make those in photoshop like the white part? ther acual bulb or glass?
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Old 16-01-2008, 11:54 PM   #76 (permalink)
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people making the lights on the police shields ect how do you make those in photoshop like the white part? ther acual bulb or glass?
I personally used photo's for the lights. You can spend hours trying to figure out how to make it look like a light bulb, or you can take 5 minutes to look on the internet if you can find good pictures of it. For all the complicated stuff i chose the latter...
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Old 09-02-2008, 09:49 AM   #77 (permalink)
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i need help
how i can create a advanced texture like that in 90 minutes or less?
O_o
i'm getting curious
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