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View Poll Results: Who made the best face texture?
Surfing Spartan 0 0%
Enron 2 5.41%
Surfing Spartan 0 0%
thanoz 2 5.41%
TheCorey 14 37.84%
Thorjan 8 21.62%
Danked 0 0%
doylle 5 13.51%
Snipergen 0 0%
Talon 6 16.22%
Voters: 37. You may not vote on this poll

 
 
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Old 30-12-2007, 02:18 PM   #1 (permalink)
Industry Artist
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Winner of Speed Texturing 2nd Place 
doylle's User Activity: 10/10
3,375 - 4,400
STC#5 - Human Face Texture - Vote Closed

Surfing Spartan - Texture


Enron - Texture


Surfing Spartan's second entry - Texture


Thanoz - Texture


TheCorey - Texture


Thorjan - Texture


Danked - Texture


doylle - Texture


Snipergen - Texture


Talon - Texture
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Last edited by doylle; 30-12-2007 at 02:22 PM.
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Old 30-12-2007, 02:30 PM   #2 (permalink)
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Winner of Speed Texturing 2nd Place 
doylle's User Activity: 10/10
3,375 - 4,400
Also, an additional question for everybody:
What do you think about the type of STC where you get a premade mesh?

Appart from the fact that this mesh had some flaws. The meshes will require alot more time, but if the majority of you likes them then I can do an extra efford...

Voted for Talon's entry btw. IMO the best one around, although thanoz did a great job to
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Last edited by doylle; 30-12-2007 at 02:44 PM.
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Old 30-12-2007, 03:50 PM   #3 (permalink)
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I liked working with the premade mesh
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Old 30-12-2007, 03:55 PM   #4 (permalink)
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Winner of Speed Texturing 
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372 - 51
Voted for thorjan. Love it.

I liked the mesh. I mean, I don't care since it was unwrapped etc. It wasn't realistic but meh, I had lots of fun.
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Old 30-12-2007, 04:59 PM   #5 (permalink)
Industry Artist
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Winner of Speed Texturing Golden Star 
Talon's User Activity: 10/10
3,798 - 1,396
thorjan got my vote on this one

And yeah - prefab mesh is good. I think we should have relevant texture limits for the polycount, though.
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Old 30-12-2007, 05:27 PM   #6 (permalink)
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I'm undecided. I like Talon's and my own best, both are painted with color and value changes, but I can't justify voting for myself. Talon's actually reminds me a bit of the good old Everquest textures, and that's a good thing. Most of the rest are very hard to judge because they're rendered with lighting on, and several aren't painted at all - which doesn't make sense with low rez meshes since the geometry does not create realistic or pretty shadows at this level of poly detail. Enron gets a close 2nd or 3rd in my book, nice creases on wrinkles, just needs better gradation on facial hair and some more value changes. I'd give Talon first over mine if his eyebrows weren't shaped like caterpillars. As is I just can't make the call.
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Old 30-12-2007, 06:15 PM   #7 (permalink)
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Winner of Speed Modeling 
Defeat's User Activity: 0/10
119 - 2
I realy realy enjoyed working with a premade mesh, shame I didnt get mine finished though.
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Old 30-12-2007, 09:40 PM   #8 (permalink)
Senior Member
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Winner of Speed Texturing Winner of Speed Modeling Winner of Speed Texturing 
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206 - 45
Thorjan gets my vote

(I like the idea of working with premade meshes, as long as they are occasional)
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Old 30-12-2007, 11:08 PM   #9 (permalink)
Game Art Student
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58 - 4
I'm going with TheCorey.
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Old 01-01-2008, 07:12 AM   #10 (permalink)
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414 - 56
Oow this could be a draw


TheCorey defiantly worked for me, nice work.
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