|
|
||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Forum Leader
|
Speed Texturing Competition 2: 004: Beach Vendor
__________________
My Portfolio - Looking for Work Game-Artist.Net on Facebook A mind, once stretched by an new idea, never regains its original dimensions.
|
|
|
|
|
#5 (permalink) |
|
Forum Leader
|
Yes, that is correct. 2048 is the max.
__________________
My Portfolio - Looking for Work Game-Artist.Net on Facebook A mind, once stretched by an new idea, never regains its original dimensions.
|
|
|
|
|
#6 (permalink) |
|
New Member
![]() 30
- 2
|
I was a little tedious, but I got the 2 object separated. And did quick coloring to verify proper separation and how it looks. I am still new at this so I am not sure if my normal and AO map is working properly; look at the straw hat. It should look round but the facets are showing. I switched on and off Normal map and it does seem to round things up, but not completely.
|
|
|
|
|
#8 (permalink) |
|
Forum Leader
|
@ridix & shanoj:
You can host your images for free on sites like Photobucket and Imageshack. The attachment feature seems to be on the fritz.
__________________
My Portfolio - Looking for Work Game-Artist.Net on Facebook A mind, once stretched by an new idea, never regains its original dimensions.
|
|
|
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Tags |
| art, challenge, competition, computer, event, fast, game, game development, modeling, speed, suggestion, texturing, thread, topic |
| Thread Tools | |
| Display Modes | |