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STC #2 - Indavisual
Here's a 3 hour progress post. Not much to see yet. Still have to put my base textures in. I have everything separated by color and I ran a few tests for a few things. I've got a glow map started for the spyglass where light would shine through the scope. And I got an alpha map started for my fringed duct tape. I also have an ambient occlusion pass on it.
Question: I am having trouble getting an occlusion bake that reads off of my alpha map. I would like my fringed tape to have a fringed AO shadow as opposed to a hard black line at the end of the poly. Can anyone help me out with this? |
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