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#11 (permalink) |
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New Member
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Et voilà! My first entry ever @ game-artist! The inspiration is pretty obvious
I was amused by the Sentry Manual Valve released. The wood is from a TF2 texture (I had to stay in the same style). The maps ![]() Last edited by pand0r; 21-01-2008 at 04:17 AM. |
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#18 (permalink) |
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New Member
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question, is it 90 mins from opening the zip ? or can we look over the meshes before we start ?
also, can I make the "poster" part first, before we apply it to the UV map, or does the art for it need to be made during the 90 mins ? like can I set up a scene in Poser/Carrara/Bryce/whatever, render it to an image, and then during the 90 mins cut out the part we want and put it in the UV map ? or should all pieces be done in alloted time ? what about renders I had made before ? thx, just want to make sure I follow the rules, i dont have the same tools you guys have, I'm several years behind current gen stuff, but thats ok for an indy like me... so normal maps and AO and half the other cool stuff is a now way its happening kinda thing.... for now, in these compos, I want to getused to unwrapping obj, and setting up the UV space...things like that, will mostly only use diffuse map anyway... but Im learning. what about rendering, takes several minutes just to render images for me... cuz I have such an old compy I think... |
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#19 (permalink) | |
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Frequenter
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Quote:
As for whether the creation of the poster ahead of time is allowed, I think doylle will have to answer. I didn't count the time I spent in illustrator making my text since others were finding poster pictures off the internets, but I also may have cheated. All that said, the spirit of the competition is self-improvement. Even if you're not eligible to win, practice is practice, and that's really all that matters. |
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LinkBack to this Thread: http://www.game-artist.net/forums/speed-texturing-competition-archives/4346-stc-07-january-20-january-27-advertisement-billboards.html
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| Posted By | For | Type | Date | |
| Game Texturing - Level Prop - Billboard | This thread | Refback | 22-03-2008 08:29 AM | |
| Game Texturing - Level Prop - Billboard | This thread | Refback | 15-02-2008 08:16 PM | |
| Game Texturing - Level Prop - Billboard | This thread | Refback | 06-02-2008 04:51 AM | |
| Speed Texturing #6 - Entry | This thread | Pingback | 20-01-2008 10:10 PM | |