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Old 20-12-2007, 07:21 AM   #11 (permalink)
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how about FX?
an explosion or gunfire?
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Old 20-12-2007, 02:40 PM   #12 (permalink)
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- medieval or ballistic shields (simpel yet cool )
- medieval helmets , would take some time to model.
they both can have a lot a variety . symbols,battle damage, decoration etc
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Old 22-12-2007, 08:21 AM   #13 (permalink)
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FX like fire and explosions are are probably one of the hardest things to texture (using the traditional ways), so I think we'll stay away from those for now. All the other suggested props are more or less possible...

The upcomming STC will be about texturing a human face (Thanks to alchemist for providing the base mesh). More on this tomorow
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Old 03-01-2008, 01:46 PM   #14 (permalink)
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I came up with the idea in the chat for a cloak, the model could be fairly simple and it would let people show off their artistic side as well as practice fabrics.
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Old 03-01-2008, 09:05 PM   #15 (permalink)
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I also like cloak idea.
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Old 03-01-2008, 11:37 PM   #16 (permalink)
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Ive always been good with blood and gore, huh huh =)
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Old 04-01-2008, 03:25 AM   #17 (permalink)
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The cloak idea might work. However, we have themes for the next two comps. For this weeks stc we will use a model that Myles send me, next stc will be something i'm working on. So, the cloak theme will probably start on the 3rd of February. Btw, could you post a reference picture of what you have in mind? Thanks
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Old 04-01-2008, 07:37 AM   #18 (permalink)
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I was thinking something like this:



with or without the hood
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Old 18-02-2008, 10:50 AM   #19 (permalink)
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here's a few ideas

- Some kind of toy (like a wooden train or something)
- Something organic (like a finger or nose or an ear or something, relatively small things.)
- Hair texturing!
- Weapons (katana, axe, etc.)
- Fabrics (backpack, t-shirt)


I could make a model if needed (depending on how busy i would be tho')
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Old 18-02-2008, 01:07 PM   #20 (permalink)
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How bout a trailer from a truck like a semi or something.
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