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| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
| View Poll Results: Who made the best texture? | |||
| mdale13 |
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5 | 4.95% |
| Philstrahl |
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0 | 0% |
| UnRated |
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4 | 3.96% |
| MPWatts356 |
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0 | 0% |
| Jack Daniels |
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0 | 0% |
| A Sober Irishman |
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0 | 0% |
| Gilgamesh |
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1 | 0.99% |
| TheoLogic |
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1 | 0.99% |
| Philstrahl - Seond Entry |
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0 | 0% |
| Snipergen |
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6 | 5.94% |
| PIX |
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1 | 0.99% |
| Engelik |
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9 | 8.91% |
| JDLOKI |
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0 | 0% |
| Docdolittle |
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1 | 0.99% |
| Airage |
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0 | 0% |
| Polypilot |
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2 | 1.98% |
| Midwinterdreams |
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0 | 0% |
| Twiesner |
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1 | 0.99% |
| Kendoran |
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1 | 0.99% |
| Svg3dmax |
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1 | 0.99% |
| pAldred |
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0 | 0% |
| Twiesner - Second Entry |
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0 | 0% |
| SltrOlsson |
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0 | 0% |
| Svg3dmax - Second Entry |
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1 | 0.99% |
| Kromar |
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1 | 0.99% |
| Dieone |
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2 | 1.98% |
| Meckanism |
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10 | 9.90% |
| [hp] |
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42 | 41.58% |
| PIX - Second Entry |
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0 | 0% |
| Dieone - Second Entry |
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0 | 0% |
| Acid |
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2 | 1.98% |
| Jack Daniels - Second Entry |
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1 | 0.99% |
| Kingpin |
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0 | 0% |
| Bogas |
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0 | 0% |
| Jaded |
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2 | 1.98% |
| Kaze369 |
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0 | 0% |
| FearOfDreaming |
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4 | 3.96% |
| Leksey |
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2 | 1.98% |
| The Cube |
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1 | 0.99% |
| Hemanth |
|
0 | 0% |
| Jack Daniels - Third Entry |
|
0 | 0% |
| Voters: 101. You may not vote on this poll | |||
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#12 (permalink) |
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Senior Member
![]() 368
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Awesome job all! I voted for Polypilot, the texture just looked cool and original to me! Also kudos to [hp], just jaw dropping for the time limit!
__________________
Projects I'm working on: Tactical-Assault Portfolio - www.compnext.com LinkedIn - http://www.linkedin.com/in/pAldred |
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#14 (permalink) |
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Senior Member
![]() 387
- 24
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Oh it is tough! So many beautiful entries! I like hp's, but something pulls me away from it because it does not look like an exterior wall, but more like a metal door. Nice work though. Also i like to go with hand-painting shadows and details rather than baking out a normal map. Most of the work will be in modeling the hi-poly. So my decision was to pick from 1.engelik, 2. twiesner (i like the way he did those tileable walls with ivy, 3. Dieone (nice work, only problem is the concrete crack texture that was directly applied without much modification and the vents looks repetitive) and 4. TylerNewton/Acid. So My choice is.......twiesner!
__________________
3D Artist - Gameloft - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle |
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#15 (permalink) |
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New Member
![]() 30
- 1
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lots of great entries =)
UnRated - great material definition! A Sober Irishman - nice clean texture Snipergen - nice texture the normal map is doing its work, i just miss a bit more localized deterioration in the wall Twiesner (1st entry) - cool idea, but it lacks a little better material definition and depth. Meckanism - your wall has a great feel to it, good work! [hp] - i wont flatter you anymore! you had enough! great work ![]() The Cube - good entry, but i feel that it lacks a bit of color variation
__________________
website |
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#16 (permalink) |
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Freelancer
![]() 30
- 20
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I have been following this competition over a week now and saw some nice foundations of Diffuse work, but some of the Specular work made me shudder. I took time today and put together this Specular Study. I hope this helps in future work.
__________________
Old age and trickery will always overcome youth and ambition. |
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#20 (permalink) |
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Senior Member
![]() 387
- 24
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Dregs tutorial was really helpful. This should be put in the tutorial section also. (Attn. moderators/site admin)
__________________
3D Artist - Gameloft - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle |
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