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#24 (permalink) |
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Senior Member
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This is how I like to make textures
To smack them on a brush in hammer (so yes this one tiles). Will put this in our L4D campaign ![]() Made a "highpoly" baked occlusion and normal map from it, threw in some photo ref textures from my texture library (cgtextures stuff) played with filters and brushes, didn't take long. Render in the fantastic marmoset (sorry Xoliul) Edit: wait this isn't an exterior wall at all :/ meh Tiros you judge if its good or not for the contest. ![]() Texture: http://i44.tinypic.com/b88l6o.jpg Last edited by Snipergen; 15-06-2009 at 12:21 PM. |
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#29 (permalink) |
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Senior Member
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great entries everyone! i gotta get going on my second entry now....
__________________
Matthew Dale- Aspiring Game Artist Springfield College/Gnomon School of Visual Effects My Portfolio My Sketchbook Thread |
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