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Old 19-06-2009, 12:31 AM   #91 (permalink)
PIX
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My second entry, the flags and vines still needs abit of work.
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File Type: jpg STC#_43_Exterior_Wall_2.jpg (290.7 KB, 664 views)
File Type: jpg castle.jpg (506.6 KB, 42 views)

Last edited by PIX; 19-06-2009 at 12:38 AM.
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Old 19-06-2009, 04:23 AM   #92 (permalink)
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My second entry, I tried using a glow intensity map in Maya for the yellow green lights but couldnt get it to work any ideas maya users?


Maps
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Old 19-06-2009, 04:39 PM   #93 (permalink)
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Quote:
Originally Posted by dieone View Post
My second entry, I tried using a glow intensity map in Maya for the yellow green lights but couldnt get it to work any ideas maya users?
Try plugging in a texture with the yellow green lights and black everywhere else into the incandescence node. I am not clear as to how it will look in real-time viewport.
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Last edited by sgv3dmax; 19-06-2009 at 04:41 PM.
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Old 20-06-2009, 12:08 AM   #94 (permalink)
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Well my entry. Not too disappointed about the result. Not enough time completing it though.
For some reason the specular is barely noticeable using marmoset compared to max, not sure why but I think it's the lighting. I've tried altering the values but it doesn't do much, just over do it.



Maps

VVVThanks AesonVVV

Last edited by Acid; 20-06-2009 at 01:23 AM.
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Old 20-06-2009, 12:27 AM   #95 (permalink)
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@Acid: Click the "Insert Link" icon (the one with the Earth and chain) and put in your image address there. so for your maps id put

"http://farm4.static.flickr.com/3645/3643135032_4eeae89e92_b.jpg"

then this would show up:
URL="http://farm4.static.flickr.com/3645/3643135032_4eeae89e92_b.jpg"] http://farm4.static.flickr.com/3645/3643135032_4eeae89e92_b.jpg[/URL

and to change the name of the link, for example "Maps" instead of the url change the address after the quotes to "Maps" or whatever you want to name it. it would look like this

URL="http://farm4.static.flickr.com/3645/3643135032_4eeae89e92_b.jpg"] Maps[/URL
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Old 20-06-2009, 03:19 AM   #96 (permalink)
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Entry #2

Some kind of portal on a wall



Maps
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Old 20-06-2009, 04:16 AM   #97 (permalink)
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np Acid!
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Old 20-06-2009, 01:40 PM   #98 (permalink)
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managed to get my entry done.
some excellent entrys again.



maps @ 50%
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Old 20-06-2009, 07:53 PM   #99 (permalink)
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Hi all, here is my entry.



Tiled texture

MAPS at 50%

I started of with creation of model that I baked the normal from. I also used ambient occlusion map. That took about 40 mins in max. The rest of the time was spent in photoshop layering different maps, and colours and painting some scratches. I also got a chance to create my very first pattern that can be seen in the upper part of the wall.
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Old 20-06-2009, 08:09 PM   #100 (permalink)
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jack daniels: I have to say man, that is one of the cleverest ideas I have seen. great job! can you maybe leave me a little snippet about how you went about the maps on your portal?
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