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#5 (permalink) |
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Game Art Student
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I really hope I get time this week. So far I've been up for 25 hours, with no end in sight. Stupid university animation projects, hehe
![]() Its a really cool topic and I got a few ideas. Unfortunatly I'm not expecting to have any spare time this week. And if I get some I should probably spend it on my low poly comp entry. So good luck everyone, looking forward to seeing some kick ass designs ![]()
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"Without geometry, life is pointless." |
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#6 (permalink) |
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Freelancer
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Ah.. busy busy busy..
No, I'm actually busy for real though. But that's a cool theme you picked there Craig, might join in later ![]() Cheers!
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- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits |
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#7 (permalink) |
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Amateur Artist
![]() 193
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Here's my entry:
basically all just primitives extruded, but also some splines. when i look at it now, im not very satisfied with the keyboard, but maybe i'll do another entry ![]() as you may only see if you take a closer look there's also a holder for the monitors in the back, you can't just really see it. ![]() |
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#10 (permalink) |
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Mod Leader
![]() 442
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lol, me too. I think I might get tired eyes pretty fast though. :P
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www.alexwsmith.com - Cool game art/tips/tutorials and updates on my projects posted daily! |
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