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Old 05-10-2008, 09:51 AM   #1 (permalink)
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SMC #52 - October 5 - October 12 - Ammunition Pickup


Just to note, your model doesn't have to be based on real world ammo, you can be as creative as you want with this.

Also, I've recently changed the SMC rules slightly, check 'em out here.

Hopefully this'll be a bit more fun than the last SMC
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Last edited by Craig Lewis; 05-10-2008 at 12:38 PM.
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Old 05-10-2008, 12:48 PM   #2 (permalink)
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I'm having alot of fun modeling lately
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File Type: jpg ammunitionpickup.jpg (69.5 KB, 403 views)
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Old 05-10-2008, 04:01 PM   #3 (permalink)
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I did a really quick and unoriginal one but I guess it's decent, it was fun anyways

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Old 05-10-2008, 04:30 PM   #4 (permalink)
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What a coincidence that the topic of this week is ammunition pick up, because I stumbled upon this image just 3 hours ago. So I thought this would be the perfect submission.
So here it is, the Palestinian Cartridge, bases upon the art of Roger Cook.

ImageShack - Hosting :: palestinancartridgekb8.jpg
ImageShack - Hosting :: palestinancartridgewirepb0.jpg

Reference: http://electronicintifada.net/artman...stones483.jpg\

Last edited by master_f; 05-10-2008 at 04:50 PM.
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Old 05-10-2008, 05:05 PM   #5 (permalink)
New Artist
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Talking SMC #52 - cose

Hello! This is my first challenge, thought I'd give it a try. Original concept by me. All quads, I've never worked in tri's (so I'm sure there is room there to optimize for a lower count). I hope that the transparency didn't violate any rules.
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File Type: jpg cose_ammobox.jpg (170.9 KB, 387 views)
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Old 05-10-2008, 07:09 PM   #6 (permalink)
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SMC #52 Perfect_Storm

Hello everybody,

this is also my first time on the forums. I've been browsing a lot before, but finally made the step to actualy model something aswell. Here is my first model for Game Artist SMC:

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Old 05-10-2008, 07:17 PM   #7 (permalink)
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I'm really starting to love this, I've gotten better after going back and relearning the software. Good luck every one!

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Old 06-10-2008, 08:09 AM   #8 (permalink)
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my first entry



most of the polys are from the bullets , they are 280 each one :P
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Old 06-10-2008, 08:22 AM   #9 (permalink)
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Quote:
Originally Posted by SiCaRiO View Post
my first entry

most of the polys are from the bullets , they are 280 each one :P
Ah I was working on something similar as well this morning but had to stop because i had to go to work... I will finish it anyway, although it looks kinda similar

Last edited by Tiros; 06-10-2008 at 08:57 AM. Reason: Please don't include images in quote if the post is on the same page
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Old 06-10-2008, 09:24 AM   #10 (permalink)
Tom
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Hey, nice to see you entering SiCaRiO

Might have a go at this too since I could use this in my upcomming project.
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