Forums Aritcles
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Challenges > Speed Modeling
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 07-30-2008, 01:41 PM   #41 (permalink)
Game Art Student
FabioPaiva's User Activity: 0/10
7 - 0
Quote:
Originally Posted by Addi View Post
@ bun, nice model, I never thought of using polygon cruncher for this, I dont have it but I guess the multires modifier would do the same job. Cool stuff!

@ FabioPaiva your third entry is your best imo, probably because it has curves on it. Although they're all good ^_^

Thanks dude!
__________________
__________
http://fabioppaiva.blogspot.com
Itīs nice to be important, but itīs more important to be nice
FabioPaiva is offline   Reply With Quote
Old 07-30-2008, 02:14 PM   #42 (permalink)
Artist
Gephoria's Avatar
Gephoria's User Activity: 2/10
68 - 4
Reference Used:

Render:

another fun yet simple one, tip 2 others, don't forget to delete underside faces that will never be seen in RTS
Gephoria is offline   Reply With Quote
Old 07-30-2008, 05:51 PM   #43 (permalink)
New Artist
Syren's Avatar
Syren's User Activity: 0/10
15 - 0
Heh, nobody else did it yet, so I had to! :P

The Pyramids of Egypt




Wireframe
Syren is offline   Reply With Quote
Old 07-30-2008, 06:38 PM   #44 (permalink)
New Artist
kaizertech's User Activity: 0/10
5 - 0
Hello. My first try. I failed miserably..
I think I'll give it another shot with something simpler

kaizertech is offline   Reply With Quote
Old 07-30-2008, 06:49 PM   #45 (permalink)
Artist
JBaird's User Activity: 1/10
33 - 2
@kaizertech

That one is really good, just a little over the Tri limit and time. :P
JBaird is offline   Reply With Quote
The Following User Says Thank You to JBaird For This Useful Post:
Old 07-30-2008, 08:03 PM   #46 (permalink)
Artist
Stuntman's Avatar
Winner of Speed Modeling 
Stuntman's User Activity: 1/10
36 - 3
Ok... so its been a while since I busted out the old max tools, but heres my go.

Its the Roman Pantheon! 996 tri's @ ~78 minutos As you can tell, I kinda ran out of tri's so I had to end up cutting a few columns and optimized a few areas. Still, I like it. Its even got an interior! (its a box. :P)



Process was:

Large # sided Cylinder, beveled top for dome + oculus, extruded front that was made planar, duplicated tri-angle shaped cylinders for ridges around dome center, front planes sliced for porch extrusion, collums made from 5 sided, 3 poly tall cylinders.

It was fun.

Last edited by Stuntman; 07-31-2008 at 10:09 AM.
Stuntman is offline   Reply With Quote
Old 07-30-2008, 08:05 PM   #47 (permalink)
New Artist
Syren's Avatar
Syren's User Activity: 0/10
15 - 0
I didn't realize that someone already did this one until about 5mins ago... Sorry Sisp. :'(

Temple Of Heaven

I started this by first making the base platform for the massive building. Quite simple, just a little extrude here, a little symmetry there to save my time. Afterwards it was deciding on how many sides it should be to be functional and then bevel, bevel, bevel! The knob on the top was fun, I wasn't sure how much detail I should put into it or not but I figured I could always clean it up later if I had to. (Thankfully, It worked out and I didn't even have to bother with it once it was made.) Now that I had a good idea on my poly count, I looped the edges of the roof and chamfered them out. After that I took the insides of the roof, where it meets the building, and chambered/extruded those out. Then I made the sign/flag thingy on the top (at the end I gave it a frame) and when I started this I really wanted to create the open doorways. Thankfully I had enough room to make the doorways and an interior! Huzzah!
Now I really want to texture it...hmmm.

Reference Image:

Final:


Wireframe
Syren is offline   Reply With Quote
Old 07-30-2008, 09:23 PM   #48 (permalink)
New Artist
kaizertech's User Activity: 0/10
5 - 0
Too hot to sleep so decided to make another one.
Started on Sydney opera house but gave up.
This one was fairly simple, but I guess I cheated because I didn't include the "endpoints" (And all the thin wires :P), hard to find photos of those. Anyway here it is:



Last edited by kaizertech; 07-30-2008 at 09:39 PM.
kaizertech is offline   Reply With Quote
Old 07-31-2008, 08:47 AM   #49 (permalink)
Senior Artist
Androidtool's Avatar
Androidtool's User Activity: 1/10
111 - 7
Eastern State Penitentiary, Philadelphia





Eastern State Pen. America's Most Haunted Prison
1000 Tri's
86 min
Androidtool
__________________
Industry Artist

Last edited by Androidtool; 08-01-2008 at 07:57 AM.
Androidtool is offline   Reply With Quote
Old 07-31-2008, 04:20 PM   #50 (permalink)
Artist
Gephoria's Avatar
Gephoria's User Activity: 2/10
68 - 4
Reference:

Render:


These are fun little challenges
Gephoria is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 04:47 PM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright Đ 2006-2008 Game-Artist.Net