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View Poll Results: Best Robot?
ColdRolled 1 0.91%
rrguitar - 1st Entry 0 0%
rrguitar - 2nd Entry 0 0%
swag 12 10.91%
Z-trooper 3 2.73%
Cobalt 1 0.91%
showNOmercy 6 5.45%
Tiros 16 14.55%
druggon 3 2.73%
Jedah - 1st Entry 1 0.91%
Agostinuke 9 8.18%
DeathChronx 5 4.55%
Androidtool 5 4.55%
HamBone - 1st Entry 6 5.45%
fabiodan 1 0.91%
stoopdapoop 1 0.91%
Danked 6 5.45%
HollowIchigoBanki 20 18.18%
Gekko 7 6.36%
boostermoose 1 0.91%
HamBone - 2nd Entry 2 1.82%
Jedah - 2nd Entry 4 3.64%
Voters: 110. You may not vote on this poll

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Old 06-08-2008, 07:01 AM   #1 (permalink)
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SMC #43 - Robots - Vote Closed

ColdRolled


rrguitar - 1st Entry


rrguitar - 2nd Entry


swag


Z-trooper


Cobalt


showNOmercy


Tiros


druggon


Jedah - 1st Entry


Agostinuke


DeathChronx


Androidtool


HamBone - 1st Entry


fabiodan


stoopdapoop


Danked


HollowIchigoBanki


Gekko


boostermoose


HamBone - 2nd Entry


Jedah - 2nd Entry
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Old 06-08-2008, 07:52 AM   #2 (permalink)
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No d0g?
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Old 06-08-2008, 09:38 AM   #3 (permalink)
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Poly Counts??

Hey peeps
Being fairly new to this comp stuff. I was just wondering what score is with the poly counts.
I noticed that there tends to be a quite a big range in details with some being particularly high counts for a game model. I'm not saying its wrong or any thing just interested in other peoples thoughts.

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Old 06-08-2008, 09:51 AM   #4 (permalink)
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hei
I consider useless this challange if in rules will not be polycount limitation,
because fast modellng - does not grow skill, and models have no value.
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Old 06-08-2008, 10:08 AM   #5 (permalink)
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Quote:
Originally Posted by druggon View Post
hei
I consider useless this challange if in rules will not be polycount limitation,
because fast modellng - does not grow skill, and models have no value.
I think i had the highest poly count with over 100,000, but i would not say that my skills don't grow from doing the contest, as i am trying to get as much detail in as little time as possible whereas if i did low poly models i would not find the time a constraint as much of an issue and would learn fas less.

But it would not bother me if there were poly limits, it would just make it less of a challenge
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Old 06-08-2008, 10:12 AM   #6 (permalink)
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I mentioned this way back when speed modelling was getting started. I don't think there needs to be any poly count cap or anything, but when I vote I take into mind polycount and I almost never vote for something that couldn't be a game model, because this is a game art forum.
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Old 06-08-2008, 10:18 AM   #7 (permalink)
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Quote:
Originally Posted by DooFi
No d0g?
Oh no! I completely forgot about Dog from HL2! Crappy!
Ah well...next time.

Quote:
Originally Posted by Gekko
I noticed that there tends to be a quite a big range in details with some being particularly high counts for a game model. I'm not saying its wrong or any thing just interested in other peoples thoughts.
I'm new to the challenges too and was sort of wondering the same thing. Is the speed modeling challenge supposed to produce low poly, game ready versions of models? Or does the poly count matter? I'm wondering because this is a game art forum.

Edit: After doing some reading in the Regulations & Direction post, I found an answer to the poly count question.

"It is entirely your choice how you want to structure your workflow, place detail or decide the amount of tri's you want to use!"

Last edited by HamBone; 06-08-2008 at 10:56 AM.
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Old 06-08-2008, 10:53 AM   #8 (permalink)
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Hmm, I don't think polycount matters at all really. Want to learn more about lowpoly modeling.. go lowpoly.. want to learn more about highpoly modeling.. go highpoly... That's about it.

And increasing the speed of which you model, low or highpoly, it's still a good thing.

Anyhow, my vote goes to HollowIchigoBanki, neat model

Cheers!

Last edited by Tiros; 06-08-2008 at 10:57 AM.
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Old 06-08-2008, 11:57 AM   #9 (permalink)
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I also voted for hollow. I really liked the attention to detail and a real world robot felt right for this competition. I was hoping to join in but this week was quite hectic and I spent it mostly outside with the kids and the rest working/sleeping.

Tats...
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Old 06-08-2008, 12:14 PM   #10 (permalink)
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i voted for Tiros i just love battle droids its a shame i forgot about this comp but the most of you guys have some good quality models here all good job
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