Register Register Register Contact Us
Go Back   Game Artist Forums > Challenges > Speed Modeling

Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 06-08-2008, 09:36 AM   #61 (permalink)
New Artist
majiku's Avatar
Winner of Speed Texturing 
majiku's User Activity: 1/10
13 - 1
Craig Lewis
Yeah, It's max'09.
majiku is offline   Reply With Quote
Old 06-08-2008, 10:52 AM   #62 (permalink)
New Artist
HamBone's User Activity: 0/10
14 - 0
Hey majiku! I really like your model, very cool concept!
HamBone is offline   Reply With Quote
Old 06-08-2008, 11:37 AM   #63 (permalink)
Artist
TomClancey's Avatar
TomClancey's User Activity: 1/10
41 - 6
Darn, I was going to enter in a Dalek I was modeling, ah well. Maybe next competition.
__________________
Oasis-Games
TomClancey is offline   Reply With Quote
Old 06-08-2008, 01:36 PM   #64 (permalink)
Game-Artist.net Staff
Craig Lewis's Avatar
Craig Lewis's User Activity: 4/10
422 - 27
Quote:
Originally Posted by majiku View Post
Craig Lewis
Yeah, It's max'09.
I hate to be cheeky, but you wouldn't mind doing a quick writeup of how you set the scene up for rendering, and what settings you use? I'm absolutely rubbish at rendering, I don't even know how to get shadows
__________________
Craig Lewis is offline   Reply With Quote
Old 06-08-2008, 01:59 PM   #65 (permalink)
New Artist
majiku's Avatar
Winner of Speed Texturing 
majiku's User Activity: 1/10
13 - 1
I usually use GI in Final Render (with nearly default settings) + one Direct Light above for the shadows and specular effect. All 4 small pics are simple viewport screenshots with default lighting. It's my default lighting scene for non-textured models=)
But the most simple way is to place skylight with shadows turned on (I prefer this rather than light tracer, despite longer render time). I did it in my previous entry in SMC#42.

And one more little thing: I use geometrical background (mesh) with "curved" corner, like in classical studio photograph.
majiku is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 10:12 PM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net