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#41 (permalink) |
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New Artist
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![]() Hey guys! This is my first time entering anything into a contest on the site. I decided to go easy for my first entry. I modeled one of my favourite robots - Gir from Invader Zim. Improvements? Comments? Let me know what you think! ![]() Workflow: Head - Capsule that was cut in half and added an FFD 2x2x2 to re-shape quickly Eyes - Cylinders that have been scaled down at one end Antenna - Cylinder that I added an FFD 2x2x2 to shape, created a curving line to be used along with PathDeform to give the cylinder its curve. The end of the antenna is just a sphere. Torso - I used a capsule and shaved some polys off the top. I scaled it to get its shape. The shoulders are just spheres. Arms/Hands - I used a cylinder, added a FFD 2x2x2 to shape it, created a curving line to be used along with PathDeform to give the cylinder its curve; the wrists are just scaled spheres; the hands started as cubes, I extruded the two clamps and scaled them. Everything was then mirrored over to the other side. Legs - I used a cylinder, added a FFD 2x2x2 to shape it, created a curving line to be used along with PathDeform to give the cylinder its curve, I then mirrored the leg over to the other side. 3DS Max was used for modeling! Last edited by HamBone; 06-06-2008 at 11:52 PM. |
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#43 (permalink) |
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Senior Artist
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Androidtool: I really like your entry, very cool design.
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![]() 3D artist at http://www.thinkplaystudios.com/ My Portfolio: http://www.francoisstelluti.com |
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#45 (permalink) |
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Senior Artist
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Actully, those pictures that he used were just examples that he didn't make (he was just asking if he could make something like those).
__________________
![]() 3D artist at http://www.thinkplaystudios.com/ My Portfolio: http://www.francoisstelluti.com |
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| The Following User Says Thank You to swag For This Useful Post: |
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#46 (permalink) |
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Amateur Artist
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OK here it is ppl!
the cables and tubes are wires and tubes created with the help of the autogrid tool, the head was a playaround of a sphere, and the feet are lines. I had to rush the head and body cos the arm took me a long time to make. There was supposed to be much more detail there. I have made the upper arm from a cylinder with shell, meshsmooth, and FFD(cyl) modifiers, and just made holes on the cylinder. they look cool i hope nice pieces so far ppl! ![]() |
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#50 (permalink) |
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New Artist
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Here's my entry, I wish I could have finished the arms and added some Rivets.
![]() I started with a sphere, and beveled some edges to create the extrusions along the side, I then drew the edges around the center "eye" peice, beveled them, then pushed them back. Cannon was just a cylinder with several extrusions, and the back and center peice started as cubes. Getting the size correct proved to be a challenge, and in the end I never completely finished them anyway, so I can't be too angry. Last edited by stoopdapoop; 06-07-2008 at 06:23 AM. |
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