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#21 (permalink) | |
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Artist
![]() 96
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Quote:
Last edited by rrguitar; 06-02-2008 at 11:57 PM. |
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#23 (permalink) |
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Artist
![]() 96
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Well i think the stranger the cooler so it definately works haha. The only thing that really jumps out at me is that it'd make more sense to have a little tick on the face of the clock for each hour, because you only have 8, other than that nice job, I'd say the most original idea I've seen yet.
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#27 (permalink) | |
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Elderly Artist
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Quote:
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#28 (permalink) |
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New Artist
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Hi. Star Wars Pit droid here. 6454 tris pre-subdivision but it could be better since to be fast sometimes I forgot to lower down the number of edges on cilinders.
100 minutes modeling in Xsi 6.5 but probably even more time to gather references and try to understand them since I've found only low res and not so detailed images. modeling workflow: create cilinder or cube. move, scale, freeze, move edge loops, vertexes, select and value crease edges, subdivide, refine. Repeat. move move move that time is ticking!!! ![]() ![]() |
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#29 (permalink) |
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Senior Artist
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Great job on the pit droid, looks good!
__________________
![]() 3D artist at http://www.thinkplaystudios.com/ My Portfolio: http://www.francoisstelluti.com |
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