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Old 21-07-2007, 04:47 AM   #1 (permalink)
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#17 - July 21 - July 29 - Siege Weapons

Speed Modeling Competition Rules:

- You have 60 minutes to complete the piece. This is all for your own benefit, so if you're only 80% done when the 60 minutes come up, go ahead and post that.
- You must submit a 800x600 [or 600x800] image that contains a shaded model and a wire model preferably rendered with GI. For a tutorial about GI/clay renders go here: Multi-Platform Clay Wip Renders

Add the following information on your entry image:
  • Your Name
  • Entry Name
  • Modeling Time
  • Triangle Count
- You must give us details on how you modeled it
- Textures are not allowed in the Speed Modeling Competition
- Multiple entries are allowed.


Theme:

Siege Weapons




Refs:

All About Medieval Castles | Medieval Siege Weapons | Medieval War
Siege engine - Wikipedia, the free encyclopedia
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Old 21-07-2007, 04:47 AM   #2 (permalink)
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Bah... I'm not really happy with the result... I guess I wasn't in the mood or something I didn't bother to research and this was the main problem... Next time I'll put a lot more time in this begging part of a project... Do you want a tip? Research something before you start modeling :P I just found a pic I liked and started modeling. When I was half way done I realized the pic wasn't showing everything and I didn't really know how the mechanism worked... so I was stuck with improvising and the result might look cool but I don't think something like this will actually work Anyway... good modeling practice, and I did learn something
Here it is:


And the video.
Enjoy!

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Last edited by andrei313; 24-07-2007 at 03:15 PM.
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Old 21-07-2007, 08:03 AM   #3 (permalink)
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OK this looks fun
Let me give you a tip,
make the rope at the top that is connected to the bamboo/wood tight. Then add a long stick coming out of the cylinder with the rope wrapped around it,
Anyway cant wait to have a go at this
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Old 21-07-2007, 08:10 AM   #4 (permalink)
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Bah, I'm not happy with my entry at all.. Is it your self-criticism being contagious Andrei?

Well, I'll most likely give tis a second try! And I'm not going to model a damn ballista that time.. impossible to find a good ref for a heavy-looking siege ballista >_<



Hope next one will be better *nods*
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Old 21-07-2007, 08:26 AM   #5 (permalink)
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Thanks myles... I'll just consider it a friendly siege weapon used just to intimidate You place it in front of the castle and wait to see what happens :P

Yep Zeinthar, it's contagious But it looks like it's a lot better then mine is Love the wheels on it, the only thing that looks "bad" is that thing where the arrow is places... at the base. And maybe the fact that I can't see a triggering mechanism... but overall it does look like it can do some damage I'm thinking of making another one as well... just for fun... hope I have time next week
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Old 21-07-2007, 08:38 AM   #6 (permalink)
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Well, I ran out of time

But.. there's something nice coming up here, got a great idea and hope I'm able to pull it off ^^

Blimey, my skills do not meet the requrements needed to pull off such a thing
Won't reveal it though, then someone might steal the idea ;o

Btw! Happened to stumble aross this: 3DM Forum for CG Artists - SPEED MODELING CHALLENGE No3 (weapons)

Last edited by Tiros; 21-07-2007 at 09:43 AM.
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Old 21-07-2007, 10:14 AM   #7 (permalink)
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OK,
Took 70 minutes, and im still no where near happy with it, you need to extend the time to 90 minutes. I think people will agree?

Anyway-
5000 Polygons

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Last edited by myles; 21-07-2007 at 11:45 AM.
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Old 21-07-2007, 10:33 AM   #8 (permalink)
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Best contest yet! its a real challenge, these things are tricky to model in time, especially trebuchets, their filled with ropes, but i did what i could under the time limit. i Guess this is the first time i didn't get where i wanted to go with my model, feels awesome actually

Name: Vamediah
Model Name: Trebuchet
Time: 57 minutes
Triangles: 2456
Rendering: Maxwell 1.5, 40 minutes

Process: Not very complicated. i used the primitive boxes and just stretched them out for most of the basic structure. the tightening base at the back with the two branch like things where created with the "Create Polygon Tool". so basically this is all boxes and some cylinders. the challenge is making the proportions correct, allot of tweaking for me in the beginning.

here's a wire also:


this was awesome, I'm going to keep working on this model, adding the ropes and everything, it think it will look pretty sweet.
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Old 21-07-2007, 10:41 AM   #9 (permalink)
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Zenithar: Your model looks great, especially the weels and the metal parts . It just the lack of a firing mechanism, like Andrei mentioned, that its lacking. still i really like your model

Myles: your model looks good in a cartoony way. if i was to critizese anything it would be the poly count, seems like you could have saved some time if it was lower. and i really dont think that the time needs to be changed, at 60 minutes, its a great challenge, you have to decide where to put your time and what to ignore, i like it

Last edited by Vamediah; 21-07-2007 at 10:42 AM. Reason: lost a "y"
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Old 21-07-2007, 01:40 PM   #10 (permalink)
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Nice job andrei! And thanks again for making a vid!

Also Zeinthar, myles and Vamediah, great job!

I will also maybe participate.
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