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Old 23-06-2007, 06:41 AM   #1 (permalink)
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#13 - June 23 - July 1 - Playground

Speed Modeling Competition Rules:

- You have 60 minutes to complete the piece. This is all for your own benefit, so if you're only 80% done when the 60 minutes come up, go ahead and post that.
- You must submit a 800x600 [or 600x800] image that contains a shaded model and a wire model preferably rendered with GI. For a tutorial about GI/clay renders go here: Multi-Platform Clay Wip Renders

Add the following information on your entry image:
  • Your Name
  • Entry Name
  • Modeling Time
  • Triangle Count
- You must give us details on how you modeled it
- Textures are not allowed in the Speed Modeling Competition
- Multiple entries are allowed.


For a more detailed list of rules read here:
http://www.game-artist.net/forums/showthread.php?t=1805

Theme:

Playground




Refs:

http://www.playnation.com/swing-sets.html
http://www.safeplaysystems.com/swings.htm
http://www.jacksons-camping.co.uk/ki...swingslide.htm
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Old 23-06-2007, 06:41 AM   #2 (permalink)
loves polygons
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Here's why I did in almost 60min




It was a lot of fun. I started with boxes and used some cylinders and lines to make the rest. You can watch everything in the video I made. Enjoy!


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Last edited by andrei313; 23-06-2007 at 07:02 AM.
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Old 23-06-2007, 06:44 AM   #3 (permalink)
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Haha, awesome theme

I'll just have to come up with some stupid idea now...
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Old 23-06-2007, 07:45 AM   #4 (permalink)
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got my idea
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Old 23-06-2007, 08:36 AM   #5 (permalink)
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heres mine,


Basically made from boxes and cylinders , extruded around 100 times :P
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Old 23-06-2007, 09:04 AM   #6 (permalink)
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Here's mine.


I know that it doesn't work ;D

Lots and lots and lots of tris, I know. Wanted to create it in a more effective way but that would have just taken too much time, for me at least.

Workflow: The slide itself is created from a tube and then extruded along an EP Curve. Well guess that's all you need to know, if not then ask for more info
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Old 23-06-2007, 09:10 AM   #7 (permalink)
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LOL zudchu ... I'd like to give that a try Something like that would work if you have some water flowing in there

Grizzly3D, looks good... like a little fort or something like that. That little thing in the front could have used a little more work.
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Old 23-06-2007, 10:51 AM   #8 (permalink)
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Heres my go at it



mines basically boxes and cylinders

good luck everyone

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Old 23-06-2007, 11:22 AM   #9 (permalink)
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Not bad... a lot of stuff to play with there. I can't figure out where all the 6000tris went... the big shapes look very lowpoly. You should consider this while modeling... the bigger the object the more tris it needs... the smaller... the less And the render is a little to dark... although it's a cool effect... makes it spooky
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Old 23-06-2007, 11:30 AM   #10 (permalink)
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ok thanks for advice ill keep this in mind


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