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Old 21-11-2010, 01:17 PM   #61 (permalink)
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I'm trying to finish my "small telescope for small non-windowed room" ...
Need to unwarp and bake the AO and the normal.

Here is the high poly :
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Old 21-11-2010, 01:52 PM   #62 (permalink)
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Submission

Really happy with this one, had a great time modelling it! (while baking was boring as usual)

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Old 21-11-2010, 03:38 PM   #63 (permalink)
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These are looking fantastic guys. Been short for time lately so I had to skip out on this one, but good luck to everyone. I'm looking forward to texturing the winners!
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Old 21-11-2010, 07:43 PM   #64 (permalink)
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Here's my submission. I tried to create a unique design and I think i managed to do something . Sadly I started this only Wednesday so I had no time to fine tune it and bake some proper AO and Normal Maps. Nonetheless I think it looks good and I'm happy with the final result.

Great job all of you guys, awsome work and it's a pleasure to compete against you all in this one. Best of lucks.

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Old 21-11-2010, 08:55 PM   #65 (permalink)
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man, all your guys' stuff looks great. not sure if i'll finsh in time tho. i can't remember how to normal map these items inside max, ahhh!
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Old 22-11-2010, 04:08 AM   #66 (permalink)
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Wow, some great entries here people, will be a tough one to vote for i feel as ther is a range of different ones that all intrest me in different ways.
Well good luck all and look forward to texturing one of these
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Old 22-11-2010, 12:23 PM   #67 (permalink)
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Great job to everyone who entered! This one is to close to call

If you ran out of time, no worries, there will be another modeling comp starting soon

Also, don't forget to post your topic ideas in the suggestions thread.
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