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View Poll Results: Who made the best weapon?
Feld 4 4.04%
Glenatron 16 16.16%
AtsEst 5 5.05%
Michael_K_Schmidt 4 4.04%
Konraden 2 2.02%
Stop619 0 0%
Polygoblin 4 4.04%
Marcus Aseth 62 62.63%
Nekronom 1 1.01%
cnflkt 1 1.01%
Philly13 0 0%
Voters: 99. You may not vote on this poll

 
 
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Old 18-03-2010, 03:48 PM   #21 (permalink)
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Sorry about that, proper face-palm moment. Overwrote the pics on my website without thinking. Should all be back to normal now.
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Old 18-03-2010, 05:52 PM   #22 (permalink)
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Thank you Philly
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Old 22-03-2010, 09:56 PM   #23 (permalink)
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Congratulations Marcus. Awesome design.
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Old 22-03-2010, 11:00 PM   #24 (permalink)
kYo
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congrats marcus!

Quote:
Originally Posted by Marcus Aseth View Post
in the case I win I agree to use my model for texture challenge plus the base baked normal map (at the condition that noone use my model on they portfolio becouse I was planing to put it in mine
its up to you of course but that condition will most likely lower the common interest to participate in the texturing challenge (significantly i guess)

personally i focus on texturing and suck at modeling so contests like these are the best way for me to push myself and produce, but i cant spend much time if i'll get nothing from it for my portfolio :/

what about showing it with proper crediting?
(which IMO is totally obvious if you show others work on your site...)

f.e. directly in the image like that: http://psytraxx.de/wordpress/wp-cont...o_overtime.jpg

it could say something like "Model + baked Highpoly-Normalmap by Marcus Aseth" and a link to your upcoming site? - just a suggestion...
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Old 22-03-2010, 11:30 PM   #25 (permalink)
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yes,in this way it can be done
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Old 23-03-2010, 01:38 PM   #26 (permalink)
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Congratulations to Marcus! Very nice piece

Right, if Marcus is ok with it we'll use his model for the texture challenge which will start next weekend. Same time limit as this one; 48 hours, spread over a week.

If you participate you will have to give proper credit in your image and on any site you post the image. Claiming someone elses work as your own is a great way to get a bad reputation and believe me, you will get found out
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Old 23-03-2010, 07:55 PM   #27 (permalink)
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Thanks urgaffel

I have upload now the model with the base baked normal map (it don't have the floreal decoration or the wood or leather surface on it,I have add that thing on the texture with Nvidia plug in for photoshop so if you want make a different decoration or different material surface,you can (urgaffel if you want that all use my same decoration le me know,i upload the normal ) now i send the link of rapidshare to you via pm (because can be dowloaded only 10 times,to avoid problems like "download not available )
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Old 24-03-2010, 01:33 PM   #28 (permalink)
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Clean normal sounds good, leaves it open for others to do what they want Hopefully we'll kick off the speed texturing on Saturday so start making doodles and concepts of what y'all are going to do for the texturing
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Old 26-03-2010, 10:57 PM   #29 (permalink)
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Congratulations Marcus, well deserved win.

Think I'll have a crack at the texturing comp, as long as I get some time. Are we submitting concepts with our entry, or are those just for our own reference?
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Old 27-03-2010, 11:32 AM   #30 (permalink)
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Thank you Glenatron,you too have made a very good piece
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