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Old 09-06-2009, 02:25 AM   #11 (permalink)
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Old 09-06-2009, 10:49 AM   #12 (permalink)
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http://i40.tinypic.com/e6ues9.jpg
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Old 09-06-2009, 10:58 AM   #13 (permalink)
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here is my entry kinda rushed the last bits
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Old 09-06-2009, 11:32 AM   #14 (permalink)
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some nice models already


EDIT: since everybody is presenting high poly meshes i added a subsurface modifier, not sure if this will still count

Last edited by kromar; 09-06-2009 at 05:58 PM.
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Old 09-06-2009, 04:44 PM   #15 (permalink)
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Not exactly finished but wth.



oink oink...
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Old 09-06-2009, 04:52 PM   #16 (permalink)
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Hi guys,

here is my second entry (finally came home and grabbed my tablet :-))
This time done everything in Zbrush, modeled with zspheres and then sculpted.
I used standard preview mode in Zbrush to collect shoots, but I played with material's option to enhance cavity/depth of the model.
Actually mesh is not altered with this 'shader', but I know that maybe this is not allowed.
I just didn't found better (and I hope legal) way to show what is done for this model.
Hope you like it!

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Old 09-06-2009, 05:08 PM   #17 (permalink)
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Here is my second go at it. Great job zen! zspheres can be a real pain and to what you did in the time you were given is pretty cool. I might have to give zbro a shot now.

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Old 09-06-2009, 06:35 PM   #18 (permalink)
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Took 50 Minutes, 5096 Tris A lot I wanted to do with this thing too but ran outta time.
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Old 10-06-2009, 03:54 PM   #19 (permalink)
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My first attempt...
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File Type: jpg smc69_FeRRy_45min.jpg (382.1 KB, 492 views)
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Old 10-06-2009, 04:38 PM   #20 (permalink)
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Last edited by sltrOlsson; 10-06-2009 at 04:53 PM. Reason: Wrong URL
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