Forums   Articles   Events
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Game Art > Sketchbooks
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 18-03-2009, 06:27 PM   #1 (permalink)
Senior Member
mdale13's Avatar
Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing 
mdale13's User Activity: 0/10
157 - 32
mdale13's sketchbook

hey everybody! my name is matthew. i am currently studying to work in the game industry as a model/texture artist. i have just recently started getting into building game specific assets, so i will be posting progressively more and more pieces as i develop in skill. most of my work is character geared, so a lot of it will be from zbrush. i am trying to learn low poly modeling as well though. serious texturing is a somewhat new thing for me, so i am going to post some experiments with that as well. i have been browsing this forum for a while now, and have seen a lot of great work, so i am eager to share mine with you, and i hope you enjoy some of it










Last edited by mdale13; 18-03-2009 at 06:33 PM.
mdale13 is offline   Reply With Quote
Old 18-03-2009, 06:32 PM   #2 (permalink)
New Member
Swift3D's User Activity: 0/10
46 - 6
lets see the goods then

Edit: Oops, just refreshed and the goods were present :/ (i'm feeling rather dumb right now :P)

some nice stuff there, is the zombie brain plant thing your own design?

Last edited by Swift3D; 18-03-2009 at 06:35 PM.
Swift3D is offline   Reply With Quote
Old 18-03-2009, 06:40 PM   #3 (permalink)
Senior Member
mdale13's Avatar
Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing 
mdale13's User Activity: 0/10
157 - 32
swift- yeah it is. i am not done with it really, but i have too much school related 3D to do at the moment

here is some more work:







mdale13 is offline   Reply With Quote
Old 19-03-2009, 09:34 AM   #4 (permalink)
Senior Member
mdale13's Avatar
Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing 
mdale13's User Activity: 0/10
157 - 32
I decided to do a quick game model tonight. Modeled Low-Res in Maya, sculpted in Zbrush, normal map out of Zmapper. Turned out alright I think for less than an hour. I plan on painting a color/spec map as well, and normal mapping the rebar with the Nvidia Plugin/CrazyBump.




__________________
Matthew Dale- Aspiring Game Artist
Springfield College/Gnomon School of Visual Effects
My Portfolio
My Sketchbook Thread

Last edited by mdale13; 19-03-2009 at 09:46 AM.
mdale13 is offline   Reply With Quote
Old 03-06-2009, 07:23 PM   #5 (permalink)
New Member
Aeson's User Activity: 0/10
19 - 4
i'm diggin the elven gear! keep up the good work!
Aeson is offline   Reply With Quote
Old 03-06-2009, 07:42 PM   #6 (permalink)
Amateur Artist
bighoss's Avatar
bighoss's User Activity: 0/10
156 - 11
It's either my net connection or the last two image links are broke, but the rest of the models are great pieces.
bighoss is offline   Reply With Quote
Old 03-06-2009, 07:58 PM   #7 (permalink)
Freelancer
jaded's Avatar
jaded's User Activity: 0/10
85 - 21
Thumbs up

VERY impressive! I particularly love the intricate and beautiful designs on the shield and gauntlet...very beautiful. Your attention to the little details are exquisite, they models almost don't even need a texture!!
Well, if you have any updates, I can't wait to see what you come up, texture wise!
(thumbs up)
jaded is offline   Reply With Quote
Old 07-06-2009, 06:07 PM   #8 (permalink)
Senior Member
mdale13's Avatar
Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing 
mdale13's User Activity: 0/10
157 - 32
keg cart

model/textured this over the past few days



__________________
Matthew Dale- Aspiring Game Artist
Springfield College/Gnomon School of Visual Effects
My Portfolio
My Sketchbook Thread
mdale13 is offline   Reply With Quote
The Following User Says Thank You to mdale13 For This Useful Post:
Old 07-06-2009, 09:00 PM   #9 (permalink)
Senior Member
Jimi's Avatar
Jimi's User Activity: 0/10
1,025 - 97
Alien worm eaten head looks cool
__________________
zbang!
My 3d sketchbook - Swamp Warrior
Jimi is offline   Reply With Quote
Old 12-06-2009, 10:07 PM   #10 (permalink)
Senior Member
mdale13's Avatar
Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Texturing 
mdale13's User Activity: 0/10
157 - 32
so i decided to make a warcraft-esqe sword today. it was mostly a texture painting exercise, but also a low-poly modeling one as well. the sword is 268 tris right now, and the texture is currently 1024x512 (i may shrink it down farther, but my texturing teacher also told me to paint large, and then shrink down). here is the sword and the map as it stands thus far. i also started experimenting in emissive maps. i will be painting on more light details as i get closer to completion. let me know what can be improved! thanks!



__________________
Matthew Dale- Aspiring Game Artist
Springfield College/Gnomon School of Visual Effects
My Portfolio
My Sketchbook Thread
mdale13 is offline   Reply With Quote
The Following User Says Thank You to mdale13 For This Useful Post:
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google

Tags
characters, matthew dale, mdale13, student, zbrush
Thread Tools
Display Modes




All times are GMT -5. The time now is 10:37 PM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net