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Old 15-11-2009, 03:05 PM   #31 (permalink)
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The trashcan looks nice. Maybe the bevels around the can should effect the diffuse and specular textures too, so they would be more visible. Bake some ambient occlusion in it?
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Old 15-11-2009, 03:32 PM   #32 (permalink)
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thanks man. it does have an AO map on it, but i toned it down a little, maybe ill boost it back up. thanks for the input man!
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Old 16-11-2009, 03:14 AM   #33 (permalink)
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here are some images of the shanty scene i am working on.





props for the scene


and some updates on the gavel

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Old 16-11-2009, 10:20 PM   #34 (permalink)
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banner for the tower i am constructing

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Old 17-11-2009, 03:08 AM   #35 (permalink)
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I always wonder how people do cool vector art in photoshop. I can do some things with the pen tool but not nearly as nice as that.
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