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Old 22-08-2008, 01:32 AM   #1 (permalink)
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Sampson's Third Dimension Sketchbook

Hey all,
here begins my thread. I use 3ds max 99.9% of the time.
Keep in mind I'm 15, still learning and i'm looking for a future in the field of game-art
So yeah give me crits, give me your thoughts!

Let the thread begin with some of my previous works (some finished some unfinished:

First Character


Pump Jack (3DS Max render)


Pump Jack (UT3 Screengrab)


Mining Cart



--- Current WIP ---
Old, cheap, poor iron hut (the ones you see in some african countries/poorer countries)
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Old 22-08-2008, 01:45 AM   #2 (permalink)
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if your only 15 by the time your older you are going to be making some sick stuff. when i was 15 my stuff was total garbage. Looking pretty good thus far.
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Old 22-08-2008, 07:13 PM   #3 (permalink)
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i dont know if that iron hut is ready for texturing or what? anyone give me their opinion
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Old 23-08-2008, 04:32 AM   #4 (permalink)
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Well maybe you could add some wooden pillars around the corners and horizontally along the underside of the roof to make it look it has some basic support holding it up...

15 ey? ... holy shit, when I was 15 I was burning ants with a disposlable lighter and a can of aerosal... ahh those where the good old days
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Old 23-08-2008, 08:50 AM   #5 (permalink)
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All very good looking models/textures. Armor is my favorite. I'd do that kind of stuff myself, but my computer would choke and die at over 6000 polygons. :P
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Old 28-08-2008, 07:42 PM   #6 (permalink)
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heres the iron hut with DIFFUSE texturing only atm.
Crits and comments please!

Attached Images
File Type: jpg renderwip04.jpg (247.2 KB, 1545 views)
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Old 28-08-2008, 07:53 PM   #7 (permalink)
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The iron hut looks great, I'm still amazed that you are only 15, makes me feel old. Real old.

My only crit would be that you should add some localized wear on the texture. In particular I would add some rust streaks/stains around the diamond shaped panel (especially around the bolts) and around the open area on the roof. And maybe some other details such as scratches or bumps.

For example: http://images.jupiterimages.com/comm...9/22894910.jpg
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Old 28-08-2008, 09:52 PM   #8 (permalink)
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Jeez 15? When I was your age I was producing a cube and calling it art, it was untextured as well :'(
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Old 29-08-2008, 05:52 AM   #9 (permalink)
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This work is really good, I am 17 and only just starting when I was 15 - You seem to be on the right track to making it into the industry!
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Old 30-08-2008, 07:48 PM   #10 (permalink)
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heres two doylle viewport shader screengrabs- finished????


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File Type: jpg renderwip05.jpg (185.0 KB, 1495 views)
File Type: jpg renderwip06.jpg (186.7 KB, 1468 views)
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