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#35 (permalink) |
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New Member
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kanga, Thank you!
![]() MrN, Thanksss ![]() stuff from life ![]() ![]() ![]() from imagination ![]() ![]() ![]() ![]() Some legend of Zelda character redesign, I'm doing Talin from Link's Awakening this is how he looks in the game ![]() and this is my version ![]() Also I took the horse model I did and shattered it to pieces with Houdini. I don't know how to post videos so here's a link :B Horse_Sculpt_Destruct | Flickr - Photo Sharing! but here's a frame shot ![]() |
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#36 (permalink) |
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New Member
![]() 44
- 9
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some studies from life
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() stuff from imagination ![]() ![]() ![]() ![]() some colored sketches ![]() ![]() the final re-design of Talin ![]() Around February of this year I did this painting, I don't like it much but I like the concept so I want to make it in 3d here's the painting ![]() Here's so far what I have modeled. ![]() I don't want to focus much on poly count. Actually I would like it if this was high poly, because the majority of the stuff I have worked on have been very low poly. Also I'm not planning to model it so people can explore this environment, but more like for it to work from only this view, hm it's hard to explain in English x_X I just want to focus on making it look good. I changed the composition from the concept, and I'll probably change other things too,like the colors and materials, since the concept is very dull. I left the plant monster for last since it's the funnest hohoho! |
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#40 (permalink) |
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New Member
![]() 44
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TheGoozah, Thank you so much!
![]() here are more studies from life ![]() ![]() ![]() ![]() ![]() ![]() ![]() digisketch ![]() stuff from imagination ![]() ![]() ![]() and just a small update on this 3d scene, I haven't had much time to work on it, so I've only been doing small fixes. I still have some small stuff to model, like the wires, and some details on the walls,etc ![]() |
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