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Old 01-12-2011, 10:48 PM   #11 (permalink)
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Combined Normal Maps(trial)

Hi!! Been trying to combine two normal maps, so that they can blend in and make one 'acceptable' map. Not quite sure about this, so yeah... feedback is welcomed!!

THAT PORTFOLIO







THAT PORTFOLIO[/size]
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Old 05-12-2011, 12:38 PM   #12 (permalink)
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Lightbulb Vehicle Door

I had some time to spare, and so I thought that maybe I could model something real quick. After lots of random options, I settled on modeling an old and somewhat simple car door. THAT PORTFOLIO

NB:ENJOY-(FEEDBACK IS GREATLY APPRECIATED)

VEHICLE/CAR DOOR












THAT PORTFOLIO

Last edited by KENYANGAMER; 06-12-2011 at 12:41 PM.
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Old 10-12-2011, 06:36 AM   #13 (permalink)
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Trash Bin/can

NB: W.I.P & FEEDBACK IS GREATLY APPRECIATED!!

THAT PORTFOLIO

TRASH BIN/CAN













THAT PORTFOLIO

COMBINED NORMAL MAPS(Diffuse Norms + Baking Norms)







THAT PORTFOLIO

Last edited by KENYANGAMER; 11-03-2012 at 03:16 AM. Reason: Grammar error
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Old 11-03-2012, 03:20 AM   #14 (permalink)
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Fire Hydrant. (3d Model)

FIRE HYDRANT.

3D Max Screen-shots


Low -Poly Model: 5,655 Polygons






BAKED MODEL



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Old 12-04-2012, 04:09 PM   #15 (permalink)
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nice stuff! really great and clean bake! no cleanup in PS?
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Old 12-04-2012, 07:26 PM   #16 (permalink)
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Hi there!!... Thanks!! Yes these are all clean bakes in 3Ds Max. No Photoshop tweaking or enhancing!!
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Old 13-04-2012, 01:21 AM   #17 (permalink)
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Thats well done bakes then

Quote:
Originally Posted by KENYANGAMER View Post
Hi there!!... Thanks!! Yes these are all clean bakes in 3Ds Max. No Photoshop tweaking or enhancing!!
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