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Old 27-01-2012, 05:00 AM   #11 (permalink)
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mmcleo: Thanks for pointing that out! That barrel area gave me alot of trouble. More guns so I get the hang of it i guess

Suraci: Sure thing dude. I've sent you the 3d blockout i used for the perspective view in a pm, might help with the sight.

Magnel: Thanks! I'm trying to be as clear as possible. It helps me when I'm doing the rendering and It saves time in the production process, no extra detail sketches, not as much ref gathering for the modellers etc.

Last edited by korpehn; 27-01-2012 at 05:03 AM. Reason: spell check
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Old 02-03-2012, 03:14 AM   #12 (permalink)
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3D Dump

Thought it was time for some 3D xD
I recently started working on a japanese temple environmet. The highpolys are "final" while the lowpolys with their textures and shaders are wips. Enjoy!







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Old 02-03-2012, 05:58 PM   #13 (permalink)
Eow
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It's looking good m8! Keep at it ;D
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