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mmcleo: Thanks for pointing that out! That barrel area gave me alot of trouble. More guns so I get the hang of it i guess
![]() Suraci: Sure thing dude. I've sent you the 3d blockout i used for the perspective view in a pm, might help with the sight. Magnel: Thanks! I'm trying to be as clear as possible. It helps me when I'm doing the rendering and It saves time in the production process, no extra detail sketches, not as much ref gathering for the modellers etc. Last edited by korpehn; 27-01-2012 at 05:03 AM. Reason: spell check |
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