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Old 23-05-2012, 02:41 AM   #101 (permalink)
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punk character ive been doing.

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Old 24-05-2012, 10:37 PM   #102 (permalink)
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Bitta progression, gunna add tattoos and shiz all over him, probably some braclets and dirt on the pants/shoes. Need some eyes and hair an all, which are gunna be new for me, read a good tut on eyes though. Trying to be more clean with topology too as it's usually triangle city for me lol. So hard to stay focused since Diablo 3...slightly addicted even though it's had it's problems.



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Old 28-05-2012, 08:35 AM   #103 (permalink)
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More progress, specularity maps are a new concept for me, never tried really jigged around with them so I've been messing with that. Images are made using blinn shaders in maya and it's being rendering in that new viewport 2.0 thing, which seems to be pretty nice. All I did was take a screenshot and magic wand the grey background out. Ultimately I wanna take this dude into UDK so I can show some renders from it being in an actual engine, but for now real time in maya will do for testing. I suppose I'll probaby have to re jig the spec map for UDK but I don't mind playing in maya for now.

Can't seem to get that glint in the eyes too, there is specular infomation on the transparent sphere surrounding the eye, but I can't get no sharp white glare sort of effect on them in maya. I think this is more to do with the shaders in maya.

Tattoo on the back is bit shit too, just needs re jigging.

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Old 02-06-2012, 11:40 AM   #104 (permalink)
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Tried him out in udk, some sort of tech sheet too.



Then just messing around in zbrush some, need to finish this guy it's based of a diablo 3 concept for the scavengers.

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Old 03-06-2012, 03:36 AM   #105 (permalink)
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His nipples are a bit dark :P
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Old 08-08-2012, 10:24 PM   #106 (permalink)
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Shark project.





Recorded quite a bit of this too. ^^

Shark Hybrid - YouTube

Last edited by Iconoshaw; 27-08-2012 at 05:10 PM.
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Old 27-08-2012, 05:04 PM   #107 (permalink)
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Remember these things?



Here's my version.



Here's a link to a video diary of this thing too, been trying to keep up with filming stuff.

Zbrush Character Sculpt - Oddworld's 'Scrab' 001 - YouTube
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Old 01-09-2012, 09:18 PM   #108 (permalink)
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Finished the scrab, made a game res version of it too but there's no presentation render of it yet. Next project is probably gunna be a brutal version of Granbull, yes, the Pokemon lol.



Posing/composite video.
Zbrush Character Sculpt - Oddworlds 'Scrab' 003 - YouTube

Game res video.
Zbrush Character Sculpt - Oddworld's 'Scrab' - YouTube
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Old 04-09-2012, 12:06 AM   #109 (permalink)
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Messing around with UDK, made some real time scene.

Need to learn how to get animations in, would look sick with some nice idle animations, or maybe it hearing a noise and getting spooked.

UDK - Oddworld's 'Scrab' real time demo - YouTube


Last edited by Iconoshaw; 04-09-2012 at 12:08 AM.
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Old 17-09-2012, 09:10 PM   #110 (permalink)
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Latest project anyway, I did a pokemon.

Brutal Granbull.



Edited it a little.


Videos: Zbrush Character Sculpt - Granbull 001 - YouTube

Last edited by Iconoshaw; 17-09-2012 at 09:52 PM.
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