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Old 08-11-2011, 08:34 PM   #21 (permalink)
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Haha well here is my failed attempt finished, with a new workflow definitely faster then my old workflow. Now I just have to make it look better. I will be doing a more realistic version of brick/stone next time which is what I usually do, cartoony is out of my usual figured I would give it a try though. Oh well haha.

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Old 09-11-2011, 11:18 AM   #22 (permalink)
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Well here is the final texture going to move onto the next version, much more realistic looking.

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Old 09-11-2011, 07:33 PM   #23 (permalink)
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Taking a little down time did a quick 30 minute attempt at Alchemy its a neat little program. What I was able to get out of this is a realistic version of Mr. Zurkons Dad from Ratchet and Clank. Pretty cool though I may bring it into Photoshop and take it to the next level on a rainy day.

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Old 15-11-2011, 04:41 PM   #24 (permalink)
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Going for a realistic floor tile for an old amazon style temple that has been around for a long time. Learned a lot from the last one tried to apply all of that knowledge to this sculpt. Let me know what you think, please comment and critique it as you see fit. And as always enjoy!

Thank you for taking the time to look at my work!

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Old 29-11-2011, 01:38 PM   #25 (permalink)
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Hey sorry it has been a while been really busy recently. I have the clean version finished and baked out, gonna go back and tweak the texture a little bit more. Finishing up a version with cracks, damage, and what not. Let me know what you think so far though all critiques and comments are welcome as always.

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Old 05-12-2011, 06:07 PM   #26 (permalink)
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The tileable texture is looking pretty neat, how's the re-texture coming along?
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Old 07-12-2011, 11:21 PM   #27 (permalink)
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MrN,

Its coming been really busy with work, and what little free time I have had is going towards getting things ready for the holidays. I am hoping to get some free time soon to crank out the maps. Sorry was hoping to have it done already just been swamped.

Alex
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