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#1 (permalink) |
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New Member
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Some work for my Student Portfolio
This is some work I am preparing for much larger scene for my student reel, I cant show those renders because of some render issues, but here is some of the work so far. I hope you like or have some suggestions thanks.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() This Wheel Barrow I just did recently and am looking for some feedback. I have been thinking off adding something more to the texture, but all I can think of is adding tape to the handles. Anyone have some good ideas? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by digitalpaintbucket; 18-07-2011 at 12:33 AM. |
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#4 (permalink) |
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Forum Leader
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wow, love your texture work especially the motor cycle. I look forward to seeing this scene come together.
I think you may have over done the DOF a bit on some images though it detracts from the detail. |
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#8 (permalink) |
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New Member
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Nice work, i love the material definition that you give to boat. However the bike seems unproportional.. But still a good result for your student reel, keep it up ^^
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Game is not just a funny thing to learn n' play, it is a PASSION !! -Albertus Agung |
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#9 (permalink) |
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Forum Leader
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Holy crap this scene is going to be excellent!
Keep rockingThere does seem to be a scale issue with the moto, but I think that is coming from the camera angle. Still... looks a bit off. May want to scale the bike up a tad (or move it a bit closer to the camera) just so other people don't get stuck on it too ![]()
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My Portfolio - Looking for Work Game-Artist.Net on Facebook A mind, once stretched by an new idea, never regains its original dimensions.
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