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#11 (permalink) | |
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Frequenter
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Quote:
I will try some things to give it abit more depth, it was actually the first time I tried to paint moss so I didnt have any brushes or techniques for that yet. I think Ill implement some moss in the next texture that Im going to paint to see if I can improve on that.
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#12 (permalink) |
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Frequenter
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Been painting alot in photoshop for the past few days so here's another update:
![]() ![]() ![]() ![]() Out of this set I think the first is actually the best, Im very satisfied with how the metal turned out. The green and blue panels both feel like their missing something but I cant figure out what...
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#13 (permalink) |
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Senior Member
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I think it would be interesting to map some of these to simple planes and see how they tile. Take a step back from the tiny detail and see if they translate on a larger scale.
Alot of the time tiny scratches,etc become visual noise but can look OK up close. Something to think about.
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Mark McLeod | Environment Artist Sketchbook:-http://www.game-artist.net/forums/sk...hbook-wip.html Portfolio:-www.markmcleod.net |
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#14 (permalink) | |
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Frequenter
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Quote:
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My Sketchbook |
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#15 (permalink) |
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Frequenter
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Its been a while since my last update, cause I just got back from vacation
![]() Anyway this is some stuff I worked the last 2 days, a little bit different from what I normally do but it was fun ![]() ![]() ![]() ![]() ![]() Nothing serious really, but just some stuff I wanted to paint at that moment.
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#16 (permalink) |
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Frequenter
![]() 92
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small update
Been very busy with school, but managed to do a few hours of photoshop sketching today.
For some unknown reason I felt like painting some clouded skys to there you go ![]() ![]() ![]() ![]()
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#17 (permalink) |
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Frequenter
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More 2d stuff:
Did a few photo studies, I tried to not spend too much time on detail and more on color and composition. ![]() ![]() ![]() ![]() ![]() And I also did a hand painted stone texture, feel free to give me feedback cause Id really like to improve on my textures. ![]()
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