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Old 05-04-2011, 03:54 PM   #1 (permalink)
MrN
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MrN's 3D Sketchbook

Hey all, i'm pretty new to GameArtist and i think it's a brilliant site full of talented individuals that have motivated me to become a better artist. So i thought i'd start my sketchbook of work.

Enjoy. All crit is welcome. Also does anybody know of any sites that can set up my portfolio like this?

Winchester 1897 Shotgun




Last edited by MrN; 05-04-2011 at 04:04 PM.
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Old 05-04-2011, 04:34 PM   #2 (permalink)
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nice looking gun and carbonmade.com looks pretty simular to that layout and its free
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Old 05-04-2011, 05:39 PM   #3 (permalink)
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What is the weapon intended for may I ask? 3rd person weapon, a prop? It seems very low poly for a 1p weapon if that it is its intent.

The red parts could use some work imo, is it blood? extensive wear?
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Old 06-04-2011, 01:35 AM   #4 (permalink)
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Quote:
Originally Posted by stocko2k View Post
nice looking gun and carbonmade.com looks pretty simular to that layout and its free
Thanks mate, appreciate it. Yeah i've just started using that to see how it looks. It's pretty nice.

Quote:
Originally Posted by Tim27 View Post
What is the weapon intended for may I ask? 3rd person weapon, a prop? It seems very low poly for a 1p weapon if that it is its intent.

The red parts could use some work imo, is it blood? extensive wear?
I was purely just modelling it for the fun of it really. But if i was directing it at any type of game then i'd prefer 3rd person.

Updated the map below...



Difference being the max render this time with a 3 point light set up, one light with a blueish colour tint to it.

Last edited by MrN; 06-04-2011 at 02:19 AM.
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Old 06-04-2011, 06:19 AM   #5 (permalink)
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This is for a university project.


Last edited by MrN; 06-04-2011 at 10:57 AM.
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Old 07-04-2011, 04:09 PM   #6 (permalink)
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First Character

Hey guys and girls. This is my first ever character.





Model came just over 6k triangles excluding the chair. I didn't create a high poly version, mainly because at the time of creation i didn't know how to do subd modelling. Maybe now that i'm more knowledgeable and comfortable with it i can create a highpoly and improve the model overall.

Wires
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Old 20-04-2011, 05:16 PM   #7 (permalink)
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Just a small update...







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Old 27-04-2011, 03:56 AM   #8 (permalink)
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Old 05-09-2011, 10:51 AM   #9 (permalink)
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Hey whats up people. I'm very new to Zbrush so i'll show the first things i've been working on.

This was a character i was given to model and texture, it's still in the WIPS stages.


The team and i talked about it what needed to change and we all though the boots had to go. and to sort out the bandages on his arms. I seriously agreed with them with a sigh of relief. :P


So breaking from the Character work. I'm doing some environment work.


And this is just a jokey screen i took from the unity engine from our game were creating.
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Old 05-09-2011, 05:35 PM   #10 (permalink)
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Another update, a wall sculpted!
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