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Old 19-07-2010, 11:01 AM   #1 (permalink)
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Mmcleo11 - Sketchbook\WIP

Hi, I've not been active on here in absolutely aaages but as I'm sure alot of others find balancing personal work with studio work is difficult at best of times!
So been pushing myself to get some more done lately so should be updating this frequently now (hopefully!).

First off I've been modelling a big rig truck. Fairly happy with the block out, I'll probably use this for the lowpoly but optimise it by about 10-20% though I think the poly count isn't too wild given the detail. So next is the high poly!

Any thoughts please share

Thanks

Mark



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Old 10-08-2010, 05:55 PM   #2 (permalink)
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Thought I'd add up a wee update...



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Last edited by mmcleo11; 10-08-2010 at 06:25 PM.
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Old 23-08-2010, 12:05 PM   #3 (permalink)
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Been away past week so not any progress but did quick render before but didnt post. Now just working in few more details on the chassis and the underside. Hopefully hi poly will be finished in next week or 2.

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Old 23-08-2010, 12:42 PM   #4 (permalink)
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Looking good. I'm always impressed with the skill of the artists here.
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Old 29-09-2010, 04:58 PM   #5 (permalink)
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Fancied doing something completely different from the usual, here is the result:



not sure if I'll low poly it, perhaps just texture it in Zbrush
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Old 09-10-2010, 01:21 PM   #6 (permalink)
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So finally completed the hi poly and low poly of my truck just texturing at the mo, low poly is bit on the high side abut 22k triangles but hey its for my portfolio so leave out some of the boring optimisation
Here's some quick renders of the high poly till complete texturing job


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Old 14-10-2010, 04:41 PM   #7 (permalink)
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Soooooo finally got my truck done, voila:-


Though Im going to put into UDK to present it a bit better. So hopefully at the weekend this'll happen. Then bit of a re-design of my website to include some of my newer work.

Got couple of other bits on the go too as not so busy at the mo:-

60% complete hi poly 50. cal gun (will have much more progress in day or so)


lastly an idea for statue for use in larger scene but concentrate on this at the mo
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Old 17-10-2010, 05:11 AM   #8 (permalink)
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Hot damn that truck looks sweet man, no crits here.
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Old 31-10-2010, 05:56 PM   #9 (permalink)
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The truck is very nice, quite flat in that screenshot but you said you're going to take it into the UDK for a better screenshot. Could also try out Marmoset and compare the results too.

Good stuff!
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Old 04-11-2010, 01:56 PM   #10 (permalink)
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So finished off 50.Cal machine gun, here is the high poly and then game version.
Game asset rendered in Toolbag for quickness




Hoping to progress with few other WIPs soonish
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