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-   -   Mmcleo11 - Sketchbook\WIP (http://www.game-artist.net/forums/sketchbooks/14118-mmcleo11-sketchbook-wip.html)

mmcleo11 19-07-2010 11:01 AM

Mmcleo11 - Sketchbook\WIP
 
Hi, I've not been active on here in absolutely aaages but as I'm sure alot of others find balancing personal work with studio work is difficult at best of times!
So been pushing myself to get some more done lately so should be updating this frequently now (hopefully!).

First off I've been modelling a big rig truck. Fairly happy with the block out, I'll probably use this for the lowpoly but optimise it by about 10-20% though I think the poly count isn't too wild given the detail. So next is the high poly!

Any thoughts please share :)

Thanks

Mark

http://i39.photobucket.com/albums/e1.../LowPoly03.jpg
http://i39.photobucket.com/albums/e1.../LowPoly02.jpg
http://i39.photobucket.com/albums/e1.../LowPoly01.jpg

mmcleo11 10-08-2010 05:55 PM

Thought I'd add up a wee update...

http://i39.photobucket.com/albums/e1...ehicles/02.jpg

http://i39.photobucket.com/albums/e1...ehicles/03.jpg

mmcleo11 23-08-2010 12:05 PM

Been away past week so not any progress but did quick render before but didnt post. Now just working in few more details on the chassis and the underside. Hopefully hi poly will be finished in next week or 2.

http://i39.photobucket.com/albums/e1...ehicles/06.jpg

Winning Guy 23-08-2010 12:42 PM

Looking good. I'm always impressed with the skill of the artists here.

mmcleo11 29-09-2010 04:58 PM

Fancied doing something completely different from the usual, here is the result:

http://i39.photobucket.com/albums/e1...brushSkull.jpg

not sure if I'll low poly it, perhaps just texture it in Zbrush

mmcleo11 09-10-2010 01:21 PM

So finally completed the hi poly and low poly of my truck just texturing at the mo, low poly is bit on the high side abut 22k triangles but hey its for my portfolio so leave out some of the boring optimisation :)
Here's some quick renders of the high poly till complete texturing job

http://i39.photobucket.com/albums/e1...ehicles/07.jpg
http://i39.photobucket.com/albums/e1...ehicles/08.jpg

mmcleo11 14-10-2010 04:41 PM

Soooooo finally got my truck done, voila:-
http://i39.photobucket.com/albums/e1...s/TruckAll.jpg

Though Im going to put into UDK to present it a bit better. So hopefully at the weekend this'll happen. Then bit of a re-design of my website to include some of my newer work.

Got couple of other bits on the go too as not so busy at the mo:-

60% complete hi poly 50. cal gun (will have much more progress in day or so)
http://i39.photobucket.com/albums/e1...IP/50Cal01.jpg

lastly an idea for statue for use in larger scene but concentrate on this at the mo
http://i39.photobucket.com/albums/e1...P/Statue01.jpg

Black_Stormy 17-10-2010 05:11 AM

Hot damn that truck looks sweet man, no crits here.

Elliott 31-10-2010 05:56 PM

The truck is very nice, quite flat in that screenshot but you said you're going to take it into the UDK for a better screenshot. Could also try out Marmoset and compare the results too.

Good stuff!

mmcleo11 04-11-2010 01:56 PM

So finished off 50.Cal machine gun, here is the high poly and then game version.
Game asset rendered in Toolbag for quickness

http://i39.photobucket.com/albums/e1...1/50CalAll.jpg
http://i39.photobucket.com/albums/e1...o11/Game01.jpg

Hoping to progress with few other WIPs soonish


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