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Old 10-10-2012, 03:08 AM   #21 (permalink)
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Nice dude, keep it up!
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Old 10-10-2012, 02:24 PM   #22 (permalink)
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Thought I'd put this robot model I did a long time ago (was done on here in a speed modeling comp under 90 mins). I've always liked it (concept by Junji Okubo http://www.izmojuki.com/):

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Old 14-10-2012, 04:29 PM   #23 (permalink)
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Messing with Zbrush. Still a beginner:

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Old 12-01-2013, 03:49 PM   #24 (permalink)
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Didn't want to post a whole thread about this, at least not yet.

Working on a modular environment. Wanted to see what I could do with just one texture flat (bottom). Everything was build on the grid, so it all snaps together properly.

I'll add a proper shader soon, still with the default max display.









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Old 12-01-2013, 05:56 PM   #25 (permalink)
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Looking good, looks like a plan
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Old 28-03-2013, 10:11 AM   #26 (permalink)
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Been messing around with modular building design lately. I find that most people aren't doing it too often. The hardest part is actually the initial planning stage. You want all your parts to have maximum reuse-ability.

Also messing around with UDK, since I only knew some basic stuff. Lots to learn.

Anyway here is my industrial building set (still a WIP) and only used a single texture sheet:

Pieces:


UDK scene:


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Last edited by swag; 28-03-2013 at 10:14 AM.
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Old 29-03-2013, 03:04 PM   #27 (permalink)
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Some minor adjustments (normals on trim too strong) and messed aroudn with the landscape mode in UDK:



Probably work on lighting next.
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Old 29-03-2013, 05:34 PM   #28 (permalink)
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Looks pretty good. Maybe a little washed out in that light.

cool
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Old 30-03-2013, 12:55 PM   #29 (permalink)
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Modular building set, sweet.
I think your middle columns should have less damage or increase some damage on your window/door framing?? Like the garage door should have damage on the inside of the frame, from people dinging it when entering the door.

Keep it coming.
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Old 31-03-2013, 09:02 PM   #30 (permalink)
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Kanga: Thanks! Yeah I haven't really adjusted the light yet, it's just the default settings.

caffeineadic: Thanks for the crits. Yeah the middle columns have been bothering me, I will probably reduce the damage. And good eye on the garage door. I will adjust that too.

I'll post an update soon.
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