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#22 (permalink) | |
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Senior Member
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![]() Here are some more props. ![]() ![]() ![]() |
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#23 (permalink) |
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Senior Member
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So guys i'm back with more renders. As you can see there will be a lot of panel designs, that i'll bend into new shape and combining panel designs together. I'm now working much more complex stuff like the doors, generator, and support beams.
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#25 (permalink) | |
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Senior Member
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Right now all the models i've posted so far are High poly models, i'll making the LP models soon and baking out the AO and Normals soon. |
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| The Following User Says Thank You to Mistry For This Useful Post: |
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#27 (permalink) | |
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Senior Member
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So guys here is an update on the environment scene with a few more final concepts. Also here is a giant pillar with is about half way done. And here is a camera fly through of my temple scene with i made a few months back. Temple on Vimeo ![]() ![]() |
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#30 (permalink) |
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Senior Member
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I love that generator, very complex detailing.
Are you just using max to make the high-poly models? And if you don't mind me asking, where did you get reference(s) for the details? I always find that getting a good reference for high-poly modeling can be hard. Keep up the excellent work! |
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