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New Artist
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M.Geimer - Seeking Employment
Hi,
My name is Michaël Geimer, 22 years old, freelance artist. I am graduate in graphic techniques - HEAJ Belgium ( Video games orientation ), I am currently in the search of an employment as an 2d/3D artist (if possible, in freelance). If you are interested by my works, contact me Geimer Michaël E-mail: m.geimer@skynet.be Softwares : Photoshop 5 to Cs, Corel Painter 7, Discreet 3D Studio Max 4.2 to 8, Alias Maya 5.0 to 7.1, Zbrush, Silo 3D, Mudbox, OPTPiX iMageStudio 3 for PS2, Unreal Editor Techniques : modeling, texturing ( character and landscape ) pc's engines ( Q3, UT2004, True vision, BlitzBasic3D, Mugen ) and PS2 (Fresh Engine©). level editing and ntégration ( Fresh Engine©). Image optimisation, low deph quantisation rigging, animation, scripting ( lua ) drawing (pantone ) Langages : Languages French : mother tongue, perfect knowledge, written and spoken English : studied for 10 years, good knowledge both spoken and written German : basic knowledge Luxembourger : basic knowledge PROFESSIONAL EXPERIENCES 2006 - 2007 2D/3D artist Undisclosed mmostr PC game 2006 Harbour Island – PS2 demo 2006 2D/3D artist in Fresh3D Pornichet, France Modeling / Texturing / Level editing on an undisclosed PS2 sport Game. 2005 2D/3D artist in the BattleStrike Team Modeling of weapons, texturing for a battlefield 2 mod 2003 - 2004 2D artist in the SSSB Team Creation of concepts, mds and texturing for an amateur game based on the universe of Saint Seiya 2002 2D artist at Aurora game studio Creation of concepts for an amateur game based on the universe of Saint Seiya ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Harbour Island This year, for our studies, we carried out a ps2 demo ( three guys team : Lecrinier David, Hassani Ifrah and Geimer Michaël ). The objective of the gameplay was simple, exploration. Considering we are not programmer, it was preferable to have a demo more visual than technical. Three playable characters, several secondary characters, more than 5km² playable landscape ( without loading ). For the moment, we did not receive the authorization to diffuse a rom ( the engine is provided by fresh3D ). i was in charge of : Concepts : Manager/Executant Mod : Executant Texturing : Manager / Executant SFX ( WaterPatch ) : Manager / Executant Scripting : Manager /Executant Level editing : Manager / Executant Integration et debug : Manager / Executant Milestones : Manager / Executant Sound: Manager / Executant Camera : Manager / Executant Web site : Manager / Executant ![]() ![]() ![]() ![]() |
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