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Old 08-03-2009, 07:19 AM   #21 (permalink)
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Magnificent start.
Ill sure be watching this how muchtime have you put into this?
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Old 08-03-2009, 07:49 AM   #22 (permalink)
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crazy work guys! i might as well drop out if this is what your starting with, how long did it take to get that block out done, looks like a few hours in it
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Old 08-03-2009, 08:09 AM   #23 (permalink)
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Hhh !

Great modeling !
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Old 08-03-2009, 11:34 AM   #24 (permalink)
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WOAH! Where the hell did you guys come from? You've practically finished on the day you entered! Right, i'm off to kill myself now, lol.
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Old 08-03-2009, 12:59 PM   #25 (permalink)
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errm how could I miss this? Its looking awesome so far. Keep it up!
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Old 08-03-2009, 06:41 PM   #26 (permalink)
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Hey guys.
Update for today. Its hi-tech blocks and wires, which will be putted on top of building, so they will look a bit techy

Blocks:


Wires:



And everything rendered togheter.

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Old 08-03-2009, 06:54 PM   #27 (permalink)
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holy moly...
Really awesome stuff. I bow down...
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Old 08-03-2009, 07:55 PM   #28 (permalink)
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Bloody hell guys, do you sleep?

Awesome work
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Old 08-03-2009, 08:18 PM   #29 (permalink)
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Damn dudes, this is some excellent work and in such a short time!
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Old 08-03-2009, 10:33 PM   #30 (permalink)
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1st pass on the texture for the Bradbury pillar. 30 minutes or so...as we don't have so much time left to texture, this is probably the way were going to go. Quick 1st pass on everything then do a 2nd pass for objects that are more important to the scene or needs it.

This is currently double res of what it will be in the end. Max view port screen shot.

Now to the street props texture....if the bakes ever come out correctly, ahm!
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