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#83 (permalink) |
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New Member
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This is looking awesome. Definitely a contender for the top spot. just hope that the in-engine stuff doesnt let you down.
How did you texture the crater? Is it textured in zBrush or max? Did you use zAppLink or polypaint? Looking great though. Looking forward to seeing this finished. |
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#84 (permalink) |
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3D Artist
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2 Maffew , i used photoshop for texturing, i imported my models from zbrush, baked them inside 3dsmax, and then just textured in ps.
I textured spinner quickly in 2 evening, will import to game engine later. It will have glowing lights and other parts same as in movie, can't setup it inside 3dsmax with shader ![]() ![]() |
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#90 (permalink) |
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Senior Member
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I'd love to know where on earth do you guys find time to do all this in such limited amount of time!
![]() Freaking awesome texturing you got there!
__________________
Hélder Pinto ~ Level Artist Last edited by [hP]; 19-03-2009 at 08:34 PM. |
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