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1st pass on the texture for the Bradbury pillar. 30 minutes or so...as we don't have so much time left to texture, this is probably the way were going to go. Quick 1st pass on everything then do a 2nd pass for objects that are more important to the scene or needs it.
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Its the way to do it, really. You'll quickly find yourself running out of texture space :P, so we're just making the textures quickly and looking good, then come back and optimise them/improve them based on importance in the scene.
Good stuff so far!

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