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#11 (permalink) | |
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New Member
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Quote:
but here it is anyways... ![]() some updates made some tile textures and some assets ![]() ![]() ![]() ![]() Last edited by s0id3; 16-03-2009 at 04:49 AM. |
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#12 (permalink) |
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New Member
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shaders and lighting is not final, but here's some of the stuff in ut3.
in some of the shots in the movie, the room quite dusty and I feel it will look more interesting than without it. ![]() Last edited by s0id3; 16-03-2009 at 05:01 AM. |
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#15 (permalink) |
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New Member
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update on the chair, high poly model, will bring it into zbrush next.
.....and I am not looking forward to making the low poly for this..... ![]() ![]() Last edited by s0id3; 17-03-2009 at 12:57 AM. |
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#16 (permalink) |
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New Member
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high poky w/ some zbrushing. I keep getting problems of this piece constantly crashing or corrupting when saving or opening. So I gotta call it done n move on. Not much time to do all the things I have left.
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#18 (permalink) |
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Senior Member
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Wow that chair is really high-poly, thats probably why it keeps crashing on you, whats ur tri-count with that in the scene? it looks really good tho and nice job on the texturing
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