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Old 23-02-2009, 01:55 PM   #11 (permalink)
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team beaver is going down!!!!
team beaver? who are you referring to? this is team dirty hanzo. only other beaver that I am aware of is Mr Beaver, and he is doing Clerks scene.
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Old 23-02-2009, 02:47 PM   #12 (permalink)
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Originally Posted by Rikimaru03 View Post
team beaver? who are you referring to? this is team dirty hanzo. only other beaver that I am aware of is Mr Beaver, and he is doing Clerks scene.

haha yeah mr beaver is my roommate, just talking some friendly smack
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Old 23-02-2009, 02:50 PM   #13 (permalink)
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haha yeah mr beaver is my roommate, just talking some friendly smack
oh ok. I am interested in seeing that final piece from Clerks. that movie is hilarious.

oh and this seen too :-P
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Old 23-02-2009, 03:25 PM   #14 (permalink)
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Here's some more WIPS.. still working on getting all the props in, comments and crits welcome!

we're going to be pushing the amount of detail we model, because we don't expect to have a problem keeping it under 200k. texturing and lighting are going to be our biggest challenges.

stay tuned.




Last edited by SeanC; 23-02-2009 at 05:57 PM.
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Old 23-02-2009, 05:50 PM   #15 (permalink)
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oh ok. I am interested in seeing that final piece from Clerks. that movie is hilarious.

oh and this seen too :-P
haha yeah me too. I think he has put in a great start, as have we . he just better put in dantes car! haha. cant wait to start normal mapping the stuff in our environment though. should be exciting!
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Old 23-02-2009, 06:27 PM   #16 (permalink)
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Here is a lil WIP on the upstairs sword room. The first pic is the camera angle we are using and the 2nd is a little closer up on the work ive done in there.



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Old 23-02-2009, 06:30 PM   #17 (permalink)
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Looking very nice. Good blockout on the bar area. I think the chairs' wood might be a bit too thick. Not that it isn't true to ref, I saw it is pretty close. Just a personal preference, I think they look a little wierd. <- 2 cents. Anyway, looking good, keep it up. GO! GO! GO!
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Old 25-02-2009, 08:47 PM   #18 (permalink)
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small update. made quite a bit of changes since this one. check back soon for a new one!


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Old 27-02-2009, 01:59 PM   #19 (permalink)
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alrighty, heres a nice update.. were still modeling away, anxious to get to texturing. We're just breaking into 100,000 tris.

Here are the 2 camera angles, the second one might change. We definitely want the swords in the shot, but we're trying to keep the "bill" on the window in the frame as well..





Heres some orthos and other shots so far..











crits and comments welcome! Stay tuned...
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Old 27-02-2009, 05:50 PM   #20 (permalink)
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It's looking very good.. Wheres posts from Mr. Tinerella I thought you guys were a 3 man team..
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