| =728; =90; ?> | ||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#14 (permalink) |
|
New Member
![]() 32
- 15
|
Here's some more WIPS.. still working on getting all the props in, comments and crits welcome!
we're going to be pushing the amount of detail we model, because we don't expect to have a problem keeping it under 200k. texturing and lighting are going to be our biggest challenges. stay tuned. ![]() ![]() ![]() ![]() Last edited by SeanC; 23-02-2009 at 05:57 PM. |
|
|
|
|
|
#15 (permalink) | |
|
Senior Member
![]() 181
- 34
|
Quote:
. he just better put in dantes car! haha. cant wait to start normal mapping the stuff in our environment though. should be exciting! |
|
|
|
|
|
|
#17 (permalink) |
|
New Member
![]() 33
- 7
|
Looking very nice. Good blockout on the bar area. I think the chairs' wood might be a bit too thick. Not that it isn't true to ref, I saw it is pretty close. Just a personal preference, I think they look a little wierd. <- 2 cents. Anyway, looking good, keep it up. GO! GO! GO!
__________________
SFAM Thread http://www.game-artist.net/forums/sc...cody4poly.html [Serenity/Firefly] |
|
|
|
|
|
#19 (permalink) |
|
New Member
![]() 32
- 15
|
alrighty, heres a nice update.. were still modeling away, anxious to get to texturing. We're just breaking into 100,000 tris.
Here are the 2 camera angles, the second one might change. We definitely want the swords in the shot, but we're trying to keep the "bill" on the window in the frame as well.. ![]() ![]() Heres some orthos and other shots so far.. ![]() ![]() ![]() ![]() ![]() crits and comments welcome! Stay tuned... ![]() |
|
|
|
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |