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Old 16-03-2009, 01:43 AM   #21 (permalink)
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Hi all,
in this week end I did the floor texture and I worked about the "reflections".
Here some screenshots and two little test videos.




http://www.3dlink.it/temp/contest/test1.rar
http://www.3dlink.it/temp/contest/test2.rar


I hope that you like them.


Cheers!
Marco
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Old 16-03-2009, 03:53 AM   #22 (permalink)
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I'm curious how you do the reflections ? Render the scene scaled upside down, beneath a translucent floor? Because I don't think you can do it any other way inside 3DS Max, unless you make them non-dynamic and bake them?
Also, too bad you already hit the polycount, scene feels rather empty now...
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Old 16-03-2009, 09:13 AM   #23 (permalink)
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Hi this looks nice, never seen the movie. Like the reflection adds alot, are you using normal maps?
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Old 16-03-2009, 02:55 PM   #24 (permalink)
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never seen this movie before, but your seen looks great so far.
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Old 16-03-2009, 03:38 PM   #25 (permalink)
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Could probably cut out a lot of polys by creating that stonework inside the stone railing with an alpha mask and a plane? Seems overkill to have it completely modeled. Looking good so far though.
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Old 17-03-2009, 07:22 AM   #26 (permalink)
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Hi guys,

for the reflections I created a specular geometry of the Ground floor and I put a trasparency on the floor.
For now I didn't use normal maps, if I will have enough time free I will put them on the lions and the door (but not sure about this... my job take me alot of time).

I know that the polycount is "high" but I did this scene for to have the max of quality without break the limit of 200K triangles. You will see this quality when I will post a good quality video (I hope it! Ahahah!)
Yes all it is modelled no alpha maps I used here



Cheers!
Marco Lazzarini
Marco Lazzarini
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Old 17-03-2009, 07:56 AM   #27 (permalink)
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I have to be honest, although all of it looks good, I´m no fan of your methods... You´re wasting polygons all over the place. Those reflections you could do in Unreal 3 with no extra polygons at all, you know.
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Old 17-03-2009, 09:02 AM   #28 (permalink)
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Hi Xoliul,
I know that the metod that I used here is not the best but I don't have any game editor here and I don't have enough experience about them. So I belive that in this time is better for me to use a old metod

Cheers!
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