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Old 13-03-2009, 05:37 AM   #21 (permalink)
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Hey guys, sorry for the lack of updates. I AM still working! And this will be done ON TIME! Chillin' in Colorado for a week, so more updates to come.





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Old 17-03-2009, 03:10 AM   #22 (permalink)
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More updates!!!


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Old 17-03-2009, 03:12 AM   #23 (permalink)
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Oh yeah and this...

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Old 17-03-2009, 03:59 AM   #24 (permalink)
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It's coming along well, keep it up
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Old 17-03-2009, 05:05 AM   #25 (permalink)
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good stuff Cody. This scene is progressing very nicely and it's good to see another polycounter in here
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Old 26-03-2009, 05:30 AM   #26 (permalink)
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More updates....


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Old 26-03-2009, 07:36 AM   #27 (permalink)
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Looking really good. I think it will look a whole lot better with some directional** shadows** in there. Not the right term but i think you know what i mean
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Old 01-04-2009, 11:38 AM   #28 (permalink)
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Finally got everything droppped into unreal. Lot of lighting work to do, and some texture tweaks.
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Old 03-04-2009, 06:40 AM   #29 (permalink)
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Prop work... the net isn't textured yet. but it was a BITCH to get it to look decent without too much stretching. still not perfect.......
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Old 03-04-2009, 09:10 AM   #30 (permalink)
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More Unreal progress. getting close now.


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