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#12 (permalink) |
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New Member
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Thanks for the comments guys. I work in 3ds Max '09, and so far are all screen grabs from that. The final product will be in the Unreal 3 Engine.
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SFAM Thread http://www.game-artist.net/forums/sc...cody4poly.html [Serenity/Firefly] |
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#14 (permalink) |
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New Member
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Small update- Wall blockout, just trying to figure everything out. Where stuff goes and such.
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SFAM Thread http://www.game-artist.net/forums/sc...cody4poly.html [Serenity/Firefly] |
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#16 (permalink) |
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New Member
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More blocking out, a few more things and I'm going to start doing high poly and textures for all the modular pieces.
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SFAM Thread http://www.game-artist.net/forums/sc...cody4poly.html [Serenity/Firefly] |
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