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Old 24-02-2009, 12:39 PM   #21 (permalink)
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I love that last render! Looks so good, cant wait to see how the lowpoly mesh turns out .

Also like the work with google earth satellite pics, reminds me of the GTA SA New York mod me and alot of other guys were working on, it was really fun. Cant wait to see the next update from you guys.
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Old 24-02-2009, 03:28 PM   #22 (permalink)
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I can say, I'm drooling over your tree branches. They look awesome.
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Old 24-02-2009, 03:57 PM   #23 (permalink)
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u should redo the carpaint tough it needs more shineyness awsome job tough with the modeling parts
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Old 25-02-2009, 12:27 PM   #24 (permalink)
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building done:
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Old 25-02-2009, 01:27 PM   #25 (permalink)
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woot, looks awesome, I want some closer shots pls
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Old 25-02-2009, 01:53 PM   #26 (permalink)
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Quote:
Originally Posted by Schaefft View Post
I want some closer shots pls
mee to. windows have somekind of reflection? it will realy help for this building. Now it looks too generic for me.
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Old 26-02-2009, 06:02 AM   #27 (permalink)
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the polycount is in the 10k-ish
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Old 26-02-2009, 06:05 AM   #28 (permalink)
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Very nice! Nice textures as well!
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Old 26-02-2009, 07:25 AM   #29 (permalink)
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looking great, this project Loving the car, but not the render. No spec and normal there I guess, so thats the problem? heh

Nice work on the building and branches! Will be keeping track of this.
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Old 26-02-2009, 12:35 PM   #30 (permalink)
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another high-rise done. this one is a far-away, so 96 tris do the trick (mostly used for texture-tiling)...
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