Quote:
1x 4096x4096 Diffuse map
1x 4096x4096 Specular map
1x 4096x4096 Gloss map
1x 4096x4096 Normal map
1x 4096x4096 Alpha map
1x 4096x4096 Glow map
1x 4096x4096 Displacement map
|
Does this mean that we can use only 1x4096x4096 texture of each type for the
whole scene? So the final scene can not consist more than 7 or so textures total? Or am I totally misreading the rules
Also, can the 4096 texture to be split up to smaller textures (separate files) which combined fit in the 4096x4096? For example 16x1024x1024 textures for diffuse textures etc?
Also I would like to point out a possible typo on the rules page: On the submission guidelines paragraph it states
Quote:
|
• 2 screengrabs from your final scene from different angles (1200x1024px each)
|
Is the
1200x1024 correct, since below that it says that wireframe screencaptures should be 1280x1024?
Thank you in advance!