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#1 (permalink) |
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New Artist
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Shultz - Online Portfolio
hi
well, this is my online portfolio, I'm tried to make it easy to access, no extra stuff and it's almost black ![]() I spent 3 days to make it and some dig into HTML and PHP Black geyser | portfolio ps I'm note some people have trouble viewing site, but i don't know why |
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#2 (permalink) |
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Senior Artist
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site worked fine for me. The layout was good and the design was nice. I would lose all the image scripts though. Employers sometimes like to save the artowork and while the scripts are cool html is still just more practical. I would also lose the "mid poly" page. Mid poly is really vague and i just dont see the point of it. Either the stuff is "low poly" and designed for games or its not. Overall a good site though.
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#4 (permalink) |
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New Artist
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ok, thanks for crit
I lost the "mid poly" page, you're right, it hasn't a point. But I don't want to get rid of script. It let update the site easy and rapidly without any code editing, just add image in gallery folder. Would it be enough to add possibility download all images in zip file? |
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#5 (permalink) |
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Senior Artist
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I would make the Lowpoly gallery load first. At the moment the high poly gallery loads first and it would be easier for employers if you showed them relevant work asap. I would also make your thumbnails larger, or at least pick a shot that makes it clear what they are.
I would also move your clay shots to the WIP folder and keep the high/ low poly galleries for the finished work.
__________________
http://www.unsteady-teddy.co.uk |
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#6 (permalink) |
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Industry Artist
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I agree, i always click on an image and afterwards i always end up closing your whole website because i think i'm closing a popup :/ but maybe its just me
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www.zer0.be Current Job: The Chronicles of Spellborn - Level Artist Current Mods: Tactical Ops: Crossfire(UT2k4) - Level Designer/Level Artist |
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